F-Y-R-E

United Kingdom
205 matches tracked 33 matches in 30 days
Last updated:

How does F-Y-R-E play?

Rating 0.99 (from 29 matches) K/R 0.68 ADR 74.2 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 59%
Rating spread from 29 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 7%
Opening duels won 47%−4 pp better than 15%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 33%
Clutch 1v2 won 17%−4 pp better than 23%
Clutch kills per match 1.5−0.1 better than 36%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 41%
AWP share of kills 3%−8 pp better than 19%
K/D 0.96−0.07 better than 20%
Pistol kills per match 2.2
Knife kills 1 in 204 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−1.3 pp better than 15%
Rounds with 3K 3.3%−0.8 pp better than 17%
MVPs per match 2.0−0.3 better than 14%
4Ks and aces 21x 4K, 2 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 24%
Utility damage per round 3.6−0.5 better than 37%
Enemies flashed per round 0.26−0.04 better than 38%
Rounds with a death 71%−1.0 pp better than 54%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, Win rate +3 pp, ELO +218
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, ADR −4.2

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.65
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.67 (at the start 0.72).

Patterns

From the last 204 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −83 ELO
50 matches · 56% wins
On Dust 2 −53 ELO
34 matches · 56% wins
On Inferno −52 ELO
21 matches · 52% wins

F-Y-R-E loses the most ELO on Ancient: −83 ELO, 56% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.71 · Ancient
  2. Longest win streak: 8 wins in a row · Inferno
  3. Most kills in a match: 35 · Anubis

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient50
56% better than 62%
0.72 better than 38%
76.2 better than 22%
1.04–
47% of 173 duels better than 24%
23% of 22 situations better than 17%
Anubis42
50% better than 40%
0.67 better than 16%
75.2 better than 19%
0.92–
53% of 120 duels better than 55%
45% of 31 situations better than 66%
Dust 234
56% better than 64%
0.67 better than 17%
75.0 better than 20%
0.99–
54% of 125 duels better than 66%
24% of 21 situations better than 16%
Mirage22
64% better than 89%
0.70 better than 28%
76.8 better than 29%
-
41% of 75 duels better than 5%
36% of 11 situations better than 41%
Inferno21
52% better than 35%
0.58 better than 1%
64.4 better than 1%
0.78–
45% of 71 duels better than 11%
63% of 8 situations better than 94%
Nuke18
56% level
0.66 better than 11%
72.2 better than 9%
0.95–
55% of 47 duels better than 61%
25% of 8 situations better than 17%
Cache14
57% –
0.73 –
75.1 –
1.19–
45% of 31 duels –
50% of 4 situations –
Overpass3
100% –
0.86 –
78.3 –
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How F-Y-R-E plays

Across 204 matches F-Y-R-E averages K/R 0.68 and ADR 74.2; the rating across the 29 rated matches is 0.99. Most room to improve: Rounds with first kill at 7%. That is better than only 7% of players on level 10. On average 14.8 kills per match, 49% of them headshots. The strongest map is Mirage with a 64% win rate in 22 matches. In 10 of 29 matches the rating was 1.10 or higher (34%), in 12 it was below 0.90. In 140 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 0.97. F-Y-R-E loses the most ELO on Ancient (−83 ELO, win rate 56%). Things go best in match 1 of the day (+98 ELO, win rate 62%). Improved over the last three months: Headshots +2 pp, Win rate +3 pp, ELO +218. Got weaker: K/R −0.05, ADR −4.2. Last 30 days: 33 matches, win rate 61%, ELO balance −122.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.