F-1
Name history of F-1
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does F-1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).
Compared with 2,529 players in this group, each player over up to their last 100 matches.
Opening
Weakness43% of opening duels won and so well below the average (52%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.04).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (4.2%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.62 (at the start 0.74). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.02. Last 3 months: 0.86 (at the start 1.03). Well below the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 82.7. Last 3 months: 69.4 (at the start 81.3). Well below the average (81.2).
Share of headshot kills
Best month: June 2026 with 56%. Last 3 months: 48% (at the start 53%). Clearly below the average (51%).
Matches won (win rate)
Best month: June 2026 with 66%. Last 3 months: 51% (at the start 59%). Right on the average (51%).
Best month: October 2026 with 2,856. Last 3 months: 2,723 (at the start 2,105).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 229 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
F-1 loses the most ELO in match 3 of the day: −52 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 1.96 · Anubis
- Most kills in a match: 44 · Nuke
Maps in detail
from the last 229 matchesCompared with players on the same level who have at least 15 matches on the map.
How F-1 plays
Across 229 matches F-1 averages K/R 0.65 and ADR 72.6; the rating across the 199 rated matches is 0.88. Most room to improve: Rating at 0.88, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 14.4 kills per match with 50% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 47 of 199 matches the rating was 1.10 or higher (24%), in 109 it was below 0.90. In 166 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: June 2026 at 1.02. F-1 loses the most ELO in match 3 of the day (−52 ELO, win rate 45%). Things go best on Mirage (+183 ELO, win rate 54%). From match no. 5 of the day on, things go best: 61% win rate, +51 ELO. Improved over the last three months: ELO +618. Got weaker: K/R −0.12, Rating −0.17, ADR −11.9, Headshots −5 pp, Win rate −8 pp. Last 30 days: 86 matches, win rate 52%, net ELO +100.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.