Exxec-

Turkey
On FACEIT since 2024 182 matches tracked 81 matches in 30 days
ELO ▲ 270
2,103
30-day peak: 2,103
Rank EU
#180,120
Turkey #6,498 in Turkey
Last updated:

How does Exxec- play?

Rating 0.98 (from 147 matches) K/R 0.72 ADR 79.7 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 147 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 22% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 2.5
Knife kills 1 in 182 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.1%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 28%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 19x 4K, 0 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 80%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
ADR at 79.0, Win rate at 50%
▼ Got worse
K/R −0.04, Rating −0.07

Aug to Oct 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.71
FebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −25 ELO
36 matches · 44% win rate
From match 5 of the day +5 ELO
39 matches · 36% win rate
Between 12:00 and 18:00 +21 ELO, win rate 35%
On Thursdays −78 ELO, win rate 38%

Exxec- loses the most ELO on Inferno: −25 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Cache
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
49% better than 40%
0.72 better than 41%
79.0 better than 40%
1.01 better than 42%
44% of 231 duels better than 15%
55% of 33 situations better than 88%
Mirage40
53% better than 57%
0.75 better than 57%
84.1 better than 69%
0.94 better than 23%
44% of 131 duels better than 14%
35% of 23 situations better than 41%
Inferno36
44% better than 22%
0.67 better than 23%
76.6 better than 30%
0.92 better than 17%
58% of 93 duels better than 80%
36% of 11 situations right on the average
Anubis14
36% -
0.78 -
87.8 -
1.09-
51% of 39 duels -
38% of 8 situations -
Cache13
77% -
0.66 -
71.3 -
1.00-
38% of 42 duels -
40% of 5 situations -
Ancient4
75% -
0.70 -
82.7 -
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Compared with players on the same level who have at least 15 matches on the map.

How Exxec- plays

Across 182 matches Exxec- averages K/R 0.72 and ADR 79.7; the rating across the 147 rated matches is 0.98. Biggest strength: Headshot rate at 54%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 54% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 45 of 147 matches the rating was 1.10 or higher (31%), in 61 it was below 0.90. In 119 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: June 2026 at 1.04. Exxec- loses the most ELO on Inferno (−25 ELO, win rate 44%). Things go best on Mirage (+73 ELO, win rate 53%). Match no. 2 of the day goes best: 59% win rate, +8 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.04, Rating −0.07. Unchanged in recent months: ADR at 79.0, Win rate at 50%. Last 30 days: 81 matches, win rate 51%, net ELO +140.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.