Exort--
Name history of Exort--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Exort-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (11%).
Clutch
Average33% of 1v1s won and so clearly below the average (42%).
Weapons and aim
Average45% headshots and so well below the average (53%).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.5%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.69 (at the start 0.78). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.16. Last 3 months: 0.99 (at the start 1.15). Clearly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 85.1. Last 3 months: 74.1 (at the start 82.3). Clearly below the average (80.9).
Share of headshot kills
Best month: July 2026 with 52%. Last 3 months: 46% (at the start 43%). Well below the average (53%).
Matches won (win rate)
Best month: July 2026 with 79%. Last 3 months: 56% (at the start 64%). Clearly above the average (53%).
Best month: October 2026 with 3,289. Last 3 months: 3,223 (at the start 2,949).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 189 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Exort-- loses the most ELO in match 1 of the day: −120 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Dust 2
- Highest rating in a match: 1.80 · Dust 2
- Longest win streak: 21 wins in a row · Dust 2
Maps in detail
from the last 189 matchesCompared with players on the same level who have at least 15 matches on the map.
How Exort-- plays
Across 189 matches Exort-- averages K/R 0.72 and ADR 76.5; the rating across the 169 rated matches is 1.03. Biggest strength: Deaths per round at just 68% (lower is better), better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 67 of 169 matches the rating was 1.10 or higher (40%), in 60 it was below 0.90. In 133 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: July 2026 at 1.16. Exort-- loses the most ELO in match 1 of the day (−120 ELO, win rate 38%). Things go best on Mirage (+44 ELO, win rate 60%). Match no. 3 of the day goes best: 70% win rate, +12 ELO. Improved over the last three months: Headshots +3 pp, ELO +274. Got weaker: K/R −0.09, Rating −0.16, ADR −8.2, Win rate −8 pp. Last 30 days: 53 matches, win rate 53%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.