Exennn1

United Kingdom
On FACEIT since 2024 159 matches tracked 62 matches in 30 days
ELO
2,149
Peak across the last 159 matches: 2,262
Rank EU
#157,113
United Kingdom #2,877 in United Kingdom
Last updated:

How does Exennn1 play?

Rating 0.94 (from 158 matches) K/R 0.70 ADR 77.5 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 158 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.91−0.12 · Ø 1.03 better than 11%
Pistol kills per match 2.6
Knife kills 4 in 159 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 16%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 10x 4K, 1 ace in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.93, ADR at 76.1
▼ Got worse
Headshots −3 pp, Win rate −13 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.68 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −11 ELO
45 matches · 47% win rate
In match 1 of the day −11 ELO
42 matches · 36% win rate
On Saturdays ±0 ELO, win rate 39%

Exennn1 loses the most ELO on Dust 2: −11 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.61 · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
47% better than 33%
0.69 better than 26%
77.4 better than 31%
0.93 better than 17%
46% of 247 duels better than 24%
25% of 16 situations better than 17%
Mirage42
55% better than 66%
0.68 better than 23%
75.5 better than 24%
0.90 better than 12%
47% of 281 duels better than 26%
47% of 19 situations better than 76%
Ancient25
72% better than 96%
0.78 better than 69%
83.7 better than 63%
1.03 right on the average
54% of 164 duels better than 66%
38% of 13 situations better than 54%
Anubis22
59% better than 74%
0.64 better than 10%
72.7 better than 12%
0.90 better than 11%
46% of 136 duels better than 21%
25% of 4 situations better than 21%
Nuke14
29% -
0.70 -
80.1 -
0.93-
47% of 87 duels -
38% of 8 situations -
Inferno8
50% -
0.70 -
74.8 -
0.95-
49% of 37 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Exennn1 plays

Across 159 matches Exennn1 averages K/R 0.70 and ADR 77.5; the rating across the 158 rated matches is 0.94. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 45% headshots. The strongest map is Ancient with a 72% win rate in 25 matches. In 45 of 158 matches the rating was 1.10 or higher (28%), in 72 it was below 0.90. In 74 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: September 2026 at 0.97. Exennn1 loses the most ELO on Dust 2 (−11 ELO, win rate 47%). Things go best on Mirage (+25 ELO, win rate 55%). From match no. 5 of the day on, things go best: 64% win rate. Got weaker: Headshots −3 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.93, ADR at 76.1. Last 30 days: 62 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.