Ex0duS

Russia
On FACEIT since 2019 280 matches tracked 57 matches in 30 days
ELO ▼ 89
3,163
30-day peak: 3,372
Rank EU ▼ 1,077 places
#4,298
Russia #1,209 in Russia
30 days · prev. #3,221 · best #3,046
Last updated:

How does Ex0duS play?

Rating 1.01 K/R 0.73 ADR 83.3 from 280 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 280 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 25%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (216 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

30% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 30%−12 pp · Ø 42% better than 9%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.00−0.05 · Ø 1.05 better than 21%
Pistol kills per match 3.2
Knife kills 9 in 280 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.3%−0.2 pp · Ø 13.5% better than 35%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 28%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 37x 4K, 4 aces in 216 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 43%+9 pp · Ø 34% better than 97%
Utility damage per round 6.5+2.6 · Ø 3.9 better than 96%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 78%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +6 pp, Win rate +21 pp, ELO +560
= Stayed the same
ADR at 83.2
▼ Got worse
K/R −0.05, Rating −0.06

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.72 (at the start 0.77). Slightly below the average (0.75).

Patterns

From the last 280 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −120 ELO
21 matches · 33% win rate
On Anubis −63 ELO
87 matches · 54% win rate
On Saturdays ±0 ELO, win rate 43%

Ex0duS loses the most ELO on Cache: −120 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Most kills in a match: 53 · Nuke
  3. Highest rating in a match: 2.65 · Ancient

Maps in detail

from the last 280 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient94
52% better than 36%
0.73 better than 35%
85.5 better than 66%
1.03 better than 39%
53% of 411 duels right on the average
36% of 55 situations better than 43%
Anubis87
54% better than 47%
0.72 better than 33%
81.9 better than 52%
1.01 better than 32%
49% of 433 duels better than 29%
20% of 61 situations better than 11%
Nuke52
46% better than 16%
0.73 better than 31%
80.3 better than 38%
0.98 better than 18%
53% of 223 duels right on the average
33% of 43 situations better than 33%
Cache21
33% better than 1%
0.78 better than 44%
88.0 better than 64%
1.04 better than 27%
54% of 132 duels better than 45%
29% of 7 situations better than 25%
Inferno13
54% -
0.66 -
76.8 -
0.92-
58% of 43 duels -
25% of 4 situations -
Dust 27
43% -
0.86 -
94.3 -
1.20-
54% of 39 duels -
43% of 7 situations -
Mirage6
17% -
0.68 -
76.1 -
0.93-
52% of 33 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ex0duS plays

Across 280 matches Ex0duS averages K/R 0.73, ADR 83.3 and a rating of 1.01. Biggest strength: Utility hit rate at 43%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 49% headshots. The strongest map is Inferno with a 54% win rate in 13 matches. In 108 of 280 matches the rating was 1.10 or higher (39%), in 115 it was below 0.90. In 216 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: July 2026 at 1.06. Ex0duS loses the most ELO on Cache (−120 ELO, win rate 33%). Things go best on Ancient (+176 ELO, win rate 52%). Match no. 4 of the day goes best: 69% win rate, +159 ELO. Improved over the last three months: Headshots +6 pp, Win rate +21 pp, ELO +560. Got weaker: K/R −0.05, Rating −0.06. Unchanged in recent months: ADR at 83.2. Last 30 days: 57 matches, win rate 53%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.