EvaRey_xd

Russia
On FACEIT since 2024 163 matches tracked 65 matches in 30 days
ELO ▼ 97
2,275
30-day peak: 2,522
Rank EU
#108,042
Russia #30,751 in Russia
Last updated:

How does EvaRey_xd play?

Rating 1.05 K/R 0.76 ADR 84.5 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 163 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 1.07+0.04 · Ø 1.03 better than 59%
Pistol kills per match 3.0
Knife kills 1 in 163 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 24%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 20x 4K, 1 ace in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +410
= Stayed the same
ADR at 84.0, Headshots at 53%
▼ Got worse
K/R −0.05, Rating −0.09, Win rate −18 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −30 ELO
30 matches · 50% win rate
On Dust 2 −28 ELO
29 matches · 48% win rate
On Fridays −57 ELO, win rate 35%

EvaRey_xd loses the most ELO on Ancient: −30 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 38 · Mirage
  3. Highest rating in a match: 2.26 · Inferno

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
51% better than 46%
0.76 better than 57%
85.8 better than 73%
1.04 right on the average
52% of 225 duels better than 55%
29% of 17 situations better than 24%
Anubis34
38% better than 8%
0.78 better than 65%
86.6 better than 75%
1.07 better than 58%
55% of 127 duels better than 68%
30% of 20 situations better than 30%
Ancient30
50% better than 42%
0.74 better than 47%
82.2 better than 51%
1.01 better than 42%
53% of 131 duels better than 55%
17% of 18 situations better than 8%
Dust 229
48% better than 37%
0.73 better than 43%
81.1 better than 49%
1.04 right on the average
55% of 107 duels better than 70%
21% of 14 situations better than 12%
Inferno13
85% -
0.81 -
89.0 -
1.19-
56% of 55 duels -
75% of 4 situations -
Nuke5
60% -
0.77 -
87.2 -
1.11-
56% of 18 duels -
25% of 4 situations -
Cache3
0% -
0.73 -
72.4 -
0.99-
17% of 12 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EvaRey_xd plays

Across 163 matches EvaRey_xd averages K/R 0.76, ADR 84.5 and a rating of 1.05. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 53% headshots. The strongest map is Inferno with a 85% win rate in 13 matches. In 70 of 163 matches the rating was 1.10 or higher (43%), in 55 it was below 0.90. In 122 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: July 2026 at 1.13. EvaRey_xd loses the most ELO on Ancient (−30 ELO, win rate 50%). Things go best on Mirage (+30 ELO, win rate 51%). Improved over the last three months: ELO +410. Got weaker: K/R −0.05, Rating −0.09, Win rate −18 pp. Unchanged in recent months: ADR at 84.0, Headshots at 53%. Last 30 days: 65 matches, win rate 38%, net ELO −68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.