Esq0rr-

Portugal
On FACEIT since 2016 149 matches tracked 103 matches in 30 days
ELO ▲ 87
2,445
30-day peak: 2,606
Rank EU
#63,419
Portugal #903 in Portugal
Last updated:

How does Esq0rr- play?

Rating 1.11 K/R 0.77 ADR 82.0 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 149 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.14+0.11 · Ø 1.03 better than 80%
Pistol kills per match 3.0
Knife kills 2 in 149 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 39x 4K, 1 ace in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 59%
Enemies flashed per round 0.33+0.03 · Ø 0.30 better than 62%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Esq0rr- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 148 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −171 ELO
38 matches · 53% win rate
In match 1 of the day −162 ELO
45 matches · 38% win rate
On Saturdays +4 ELO, win rate 40%

Esq0rr- loses the most ELO on Mirage: −171 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 43 · Mirage
  3. Highest rating in a match: 2.26 · Ancient

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
50% better than 43%
0.76 better than 58%
79.9 better than 44%
1.08 better than 63%
52% of 172 duels right on the average
44% of 41 situations better than 69%
Mirage38
53% better than 55%
0.78 better than 66%
83.4 better than 61%
1.13 better than 77%
44% of 126 duels better than 13%
47% of 17 situations better than 77%
Anubis25
68% better than 92%
0.82 better than 83%
85.8 better than 73%
1.21 better than 93%
51% of 114 duels better than 43%
50% of 14 situations better than 80%
Ancient20
35% better than 7%
0.76 better than 56%
80.7 better than 43%
1.05 better than 54%
54% of 101 duels better than 64%
50% of 8 situations better than 80%
Cache12
50% -
0.76 -
82.3 -
1.08-
53% of 40 duels -
60% of 5 situations -
Inferno5
40% -
0.64 -
70.9 -
0.86-
55% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Esq0rr- plays

Across 149 matches Esq0rr- averages K/R 0.77, ADR 82.0 and a rating of 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 43% headshots. The strongest map is Anubis with a 68% win rate in 25 matches. In 73 of 149 matches the rating was 1.10 or higher (49%), in 41 it was below 0.90. In 146 matches with detailed stats: 39 4Ks and 1 ace. Best month by rating: September 2026 at 1.14. Esq0rr- loses the most ELO on Mirage (−171 ELO, win rate 53%). Things go best on Anubis (+55 ELO, win rate 68%). Match no. 2 of the day goes best: 65% win rate, −61 ELO. Last 30 days: 103 matches, win rate 54%, net ELO −126.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.