EspaN-

Germany
102 matches tracked 43 matches in 30 days
Last updated:

How does EspaN- play?

Rating 0.99 (from 66 matches) K/R 0.70 ADR 78.9 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 66 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · all ELO ranges average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 16%
Opening duels won 49%−2 pp · Ø 51% better than 30%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.03−0.01 · Ø 1.04 better than 46%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.2%).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 32%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 10%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 8x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.1).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 77%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 25%
Deaths per round 69%−3 pp · Ø 72% better than 77%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Rating +0.22, Win rate +9 pp, ELO +190
= Stayed the same
K/R at 0.70
▼ Got worse
ADR −4.0, Headshots −5 pp

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.73. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Saturdays +24 ELO, win rate 45%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Ancient
  2. Most kills in a match: 31 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
50% better than 44%
0.66 better than 12%
80.0 better than 44%
0.96 better than 23%
45% of 84 duels better than 16%
47% of 19 situations better than 77%
Dust 220
60% better than 77%
0.74 right on the average
78.7 better than 37%
1.10-
51% of 45 duels better than 46%
60% of 5 situations better than 93%
Ancient16
81% better than 99%
0.77 better than 63%
83.2 better than 58%
1.13-
52% of 33 duels better than 53%
100% of 2 situations better than 99%
Anubis13
62% -
0.65 -
72.9 -
0.88-
51% of 35 duels -
75% of 8 situations -
Inferno13
38% -
0.75 -
81.0 -
0.93-
38% of 29 duels -
25% of 4 situations -
Nuke5
20% -
0.68 -
75.5 -
0.72-
38% of 8 duels -
0% of 3 situations -
Cache3
33% -
0.68 -
69.1 -
0.95-
67% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How EspaN- plays

Across 102 matches EspaN- averages K/R 0.70 and ADR 78.9; the rating across the 66 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 42%, better than only 10% of level 10 · all ELO ranges players. Averages 15.4 kills per match with 42% headshots. The strongest map is Ancient with a 81% win rate in 16 matches. In 23 of 66 matches the rating was 1.10 or higher (35%), in 29 it was below 0.90. In 58 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. Things go best on Mirage (+32 ELO, win rate 50%). From match no. 5 of the day on, things go best: 61% win rate, +27 ELO. Improved over the last three months: Rating +0.22, Win rate +9 pp, ELO +190. Got weaker: ADR −4.0, Headshots −5 pp. Unchanged in recent months: K/R at 0.70. Last 30 days: 43 matches, win rate 56%, net ELO +81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.