Erni0505

Kazakhstan
101 matches tracked 35 matches in 30 days
Last updated:

How does Erni0505 play?

Rating 0.98 (from 80 matches) K/R 0.76 ADR 81.8 from 101 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 80 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 13% normal 0.90 to 1.09 14% weak 0.75 to 0.89 26% very weak below 0.75 25%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 51%+2 pp · Ø 49% better than 63%

Clutch

Average
Last one alive

7% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 58%
Clutch 1v2 won 7%−14 pp · Ø 21% better than 1%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (47%).

Headshot rate 36%−11 pp · Ø 47% better than 6%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.06+0.08 · Ø 0.98 better than 81%
Pistol kills per match 2.4
Knife kills 2 in 101 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 13.1%+0.2 pp · Ø 12.9% better than 56%
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 19%
MVPs per match 2.5+0.3 · Ø 2.2 better than 83%
4Ks and aces 11x 4K, 0 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.26).

Utility hit rate 32%−4 pp · Ø 36% better than 31%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 56%
Enemies flashed per round 0.13−0.13 · Ø 0.26 better than 15%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +5 pp, Win rate +17 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.24, ADR −24.1

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: June 2026 with 0.95. Last 3 months: 0.71 (at the start 0.95). Right on the average (0.71).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −40 ELO
20 matches · 35% win rate
Between 0:00 and 6:00 −51 ELO, win rate 38%

Erni0505 loses the most ELO in match 2 of the day: −40 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.05 · Nuke
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
42% better than 24%
0.71 right on the average
76.6 better than 40%
0.93 better than 26%
49% of 164 duels better than 46%
22% of 18 situations better than 13%
Dust 226
46% better than 34%
0.74 better than 63%
81.4 better than 63%
0.97 better than 40%
49% of 107 duels better than 44%
50% of 12 situations better than 81%
Ancient14
29% -
0.68 -
79.4 -
0.83-
51% of 43 duels -
25% of 8 situations -
Anubis12
50% -
0.88 -
89.2 -
1.22-
58% of 48 duels -
63% of 16 situations -
Nuke7
57% -
0.99 -
102.0 -
1.29-
73% of 15 duels -
25% of 4 situations -
Inferno3
33% -
0.66 -
71.4 -
0.82-
44% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Erni0505 plays

Across 101 matches Erni0505 averages K/R 0.76 and ADR 81.8; the rating across the 80 rated matches is 0.98. Most room to improve: Headshot rate at 36%, better than only 6% of level 7 players. Averages 17.2 kills per match with 36% headshots. The strongest map is Anubis with a 50% win rate in 12 matches. In 28 of 80 matches the rating was 1.10 or higher (35%), in 41 it was below 0.90. In 80 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. Erni0505 loses the most ELO in match 2 of the day (−40 ELO, win rate 35%). Things go best on Mirage (+1 ELO, win rate 42%). From match no. 5 of the day on, things go best: 48% win rate, +1 ELO. Improved over the last three months: Headshots +5 pp, Win rate +17 pp. Got weaker: K/R −0.24, ADR −24.1. Last 30 days: 35 matches, win rate 49%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.