ErmAk114

Russia
122 matches tracked 51 matches in 30 days
Last updated:

How does ErmAk114 play?

Rating 1.00 (from 79 matches) K/R 0.75 ADR 85.0 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 79 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

22% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 22%−16 pp · Ø 38% better than 1%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 10%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 1.4
Knife kills 5 in 122 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 59%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 15x 4K, 3 aces in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.27).

Utility hit rate 42%+6 pp · Ø 36% better than 91%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 27%
Enemies flashed per round 0.05−0.22 · Ø 0.27 better than 2%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, ADR at 84.5, Headshots at 39%, ELO at 1,596
▼ Got worse
Win rate −10 pp

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.70
JanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 0.92. Last 3 months unchanged at 0.74. Just above the average (0.72).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −60 ELO
30 matches · 43% win rate
On Ancient −26 ELO
20 matches · 40% win rate
On Saturdays −30 ELO, win rate 43%

ErmAk114 loses the most ELO in match 2 of the day: −60 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 1.93 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
57% better than 72%
0.77 better than 71%
83.9 better than 70%
1.03 better than 57%
49% of 90 duels better than 41%
18% of 17 situations better than 8%
Mirage35
51% better than 52%
0.76 better than 67%
87.7 better than 85%
1.02 better than 55%
38% of 86 duels better than 4%
22% of 9 situations better than 12%
Ancient20
40% better than 21%
0.75 better than 59%
86.4 better than 78%
1.00 better than 46%
44% of 108 duels better than 16%
20% of 5 situations better than 12%
Anubis16
56% better than 70%
0.75 better than 65%
85.1 better than 76%
1.06-
49% of 73 duels better than 42%
0% of 6 situations better than 1%
Nuke6
33% -
0.60 -
72.6 -
0.68-
35% of 20 duels -
0% of 3 situations -
Cache4
50% -
0.82 -
96.0 -
1.07-
50% of 8 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ErmAk114 plays

Across 122 matches ErmAk114 averages K/R 0.75 and ADR 85.0; the rating across the 79 rated matches is 1.00. Biggest strength: Utility hit rate at 42%, better than 91% of level 8 players. Most room to improve: Clutch 1v1 won at 22%, better than only 1% of level 8 players. Averages 16.8 kills per match with 39% headshots. The strongest map is Dust 2 with a 57% win rate in 37 matches. In 26 of 79 matches the rating was 1.10 or higher (33%), in 32 it was below 0.90. In 73 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: September 2026 at 1.04. ErmAk114 loses the most ELO in match 2 of the day (−60 ELO, win rate 43%). Things go best from match 5 of the day (±0 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate. Got weaker: Win rate −10 pp. Unchanged in recent months: K/R at 0.74, ADR at 84.5, Headshots at 39%, ELO at 1,596. Last 30 days: 51 matches, win rate 45%, net ELO −124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.