Eren_ega69

Russia
114 matches tracked
Last updated:

How does Eren_ega69 play?

Rating 1.07 (from 20 matches) K/R 0.75 ADR 83.1 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83% on level 7
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with at least a normal rating (0.90 and up). 70%
Rating spread from 20 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 10% normal 0.90 to 1.09 35% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
Multi-killsEntryClutcher
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4 pp better than 94%
Opening duels won 55%+5 pp better than 89%

Clutch

Strength
Last one alive
Clutch 1v1 won 48%+9 pp better than 90%
Clutch 1v2 won 38%+17 pp better than 99%
Clutch kills per match 1.7+0.1 better than 57%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+6 pp better than 79%
AWP share of kills 16%+6 pp better than 79%
K/D 0.98−0.02 better than 47%
Pistol kills per match 2.6
Knife kills 5 in 114 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 13.5%+0.4 pp better than 62%
Rounds with 3K 5.2%+1.3 pp better than 94%
MVPs per match 2.5+0.3 better than 84%
4Ks and aces 15x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 22%
Utility damage per round 5.4+1.2 better than 77%
Enemies flashed per round 0.30+0.03 better than 61%
Rounds with a death 77%+5 pp better than 9%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
K/R +0.07, ADR +7.2, Win rate +11 pp, ELO +92
= Stayed the same
Nothing clear
▼ Got worse
Headshots −4 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.79 (at the start 0.72).

Patterns

From the last 114 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Anubis −27 ELO
20 matches · 30% wins
In match 2 of the day +30 ELO
29 matches · 34% wins
On Sundays +52 ELO, win rate 45%

Eren_ega69 loses the most ELO on Anubis: −27 ELO, 30% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Mirage
  2. Highest rating in a match: 2.18 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
58% better than 78%
0.80 better than 85%
88.4 better than 89%
1.13-
58% of 206 duels better than 89%
53% of 19 situations better than 86%
Dust 233
52% better than 53%
0.72 level
81.3 better than 60%
1.00-
45% of 124 duels better than 22%
42% of 12 situations better than 61%
Anubis20
30% better than 6%
0.71 better than 46%
76.3 better than 30%
0.94-
51% of 109 duels better than 60%
29% of 14 situations better than 30%
Ancient13
54% -
0.81 -
89.6 -
1.26-
51% of 43 duels -
33% of 9 situations -
Nuke5
40% -
0.71 -
72.3 -
-
38% of 8 duels -
33% of 3 situations -
Inferno4
75% -
0.65 -
77.1 -
-
48% of 25 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Eren_ega69 plays

Across 114 matches Eren_ega69 averages K/R 0.75 and ADR 83.1; the rating across the 20 rated matches is 1.07. Biggest strength: Rounds with first kill at 14%. That is better than 94% of players on level 7. Most room to improve: Rounds with a death at 77%. That is better than only 9% of players on level 7. On average 16.7 kills per match, 52% of them headshots. The strongest map is Mirage with a 58% win rate in 38 matches. In 7 of 20 matches the rating was 1.10 or higher (35%), in 6 it was below 0.90. In 44 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. Eren_ega69 loses the most ELO on Anubis (−27 ELO, win rate 30%). Things go best on Dust 2 (+9 ELO, win rate 52%). Improved over the last three months: K/R +0.07, ADR +7.2, Win rate +11 pp, ELO +92. Got weaker: Headshots −4 pp.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.