Eren_-

XK
105 matches tracked
ELO
2,290
Peak across the last 105 matches: 2,325
Rank SEA ▼ 229 places
#2,262
XK #1 in XK
30 days · prev. #2,033 · best #1,999
Last updated:

How does Eren_- play?

Rating 1.02 K/R 0.73 ADR 78.9 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 105 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 23% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 54%+4 pp · Ø 50% better than 70%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 27%
Clutch 1v2 won 32%+12 pp · Ø 20% better than 95%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (1.00).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.01+0.01 · Ø 1.00 better than 38%
Pistol kills per match 2.6
Knife kills 2 in 105 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so slightly below the average (13.1%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 18%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 6 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 52%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Eren_- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 105 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +25 ELO
20 matches · 45% win rate

Eren_- loses the most ELO in match 1 of the day: +25 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.05 · Anubis
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
50% better than 43%
0.72 better than 38%
79.8 better than 44%
1.01 better than 40%
58% of 166 duels better than 85%
30% of 23 situations better than 25%
Dust 226
62% better than 85%
0.70 better than 31%
77.1 better than 31%
1.01 better than 41%
50% of 113 duels better than 43%
38% of 16 situations right on the average
Inferno18
33% better than 4%
0.69 better than 23%
77.1 better than 25%
0.96 better than 19%
41% of 79 duels better than 4%
25% of 12 situations better than 21%
Ancient14
57% -
0.76 -
74.3 -
1.08-
55% of 64 duels -
37% of 19 situations -
Anubis7
71% -
0.85 -
89.5 -
1.16-
64% of 39 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eren_- plays

Across 105 matches Eren_- averages K/R 0.73, ADR 78.9 and a rating of 1.02. Averages 16.5 kills per match with 50% headshots. The strongest map is Dust 2 with a 62% win rate in 26 matches. In 41 of 105 matches the rating was 1.10 or higher (39%), in 44 it was below 0.90. In 105 matches with detailed stats: 22 4Ks and 6 aces. Eren_- loses the most ELO in match 1 of the day (+25 ELO, win rate 45%). Things go best on Mirage (+85 ELO, win rate 50%). From match no. 5 of the day on, things go best: 63% win rate, +73 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.