Eremchikk

Russia
On FACEIT since 2020 90 matches tracked 21 matches in 30 days
ELO ▲ 67
2,790
30-day peak: 2,790
Rank EU
#18,338
Russia #5,260 in Russia
Last updated:

How does Eremchikk play?

Rating 1.04 K/R 0.72 ADR 77.3 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 90 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (40%).

Clutch 1v1 won 26%−14 pp · Ø 40% better than 3%
Clutch 1v2 won 34%+13 pp · Ø 21% better than 97%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (51%).

Headshot rate 48%−3 pp · Ø 51% better than 28%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.09+0.04 · Ø 1.05 better than 58%
Pistol kills per match 3.0
Knife kills 1 in 90 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so clearly below the average (4.2%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 33%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 26%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 5x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.31).

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 3.0−1.0 · Ø 4.0 better than 21%
Enemies flashed per round 0.47+0.16 · Ø 0.31 better than 88%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 48%
▼ Got worse
K/R −0.07, Rating −0.11, ADR −7.0, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.70 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
24 matches · 50% win rate
Between 12:00 and 18:00 +25 ELO, win rate 46%

Eremchikk loses the most ELO on Dust 2: −25 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 30 · Dust 2
  3. Highest rating in a match: 2.34 · Dust 2

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
65% better than 91%
0.71 better than 28%
76.5 better than 23%
1.04 better than 44%
55% of 77 duels better than 67%
31% of 26 situations better than 26%
Dust 224
50% better than 36%
0.72 better than 33%
77.9 better than 30%
1.05 better than 45%
53% of 72 duels better than 55%
44% of 18 situations better than 66%
Ancient11
55% -
0.77 -
78.1 -
1.09-
50% of 50 duels -
31% of 13 situations -
Anubis9
33% -
0.65 -
73.2 -
0.93-
32% of 19 duels -
57% of 7 situations -
Nuke6
33% -
0.83 -
91.2 -
1.20-
44% of 9 duels -
40% of 5 situations -
Cache5
60% -
0.71 -
73.9 -
1.05-
39% of 18 duels -
50% of 4 situations -
Inferno4
50% -
0.71 -
72.0 -
1.00-
67% of 12 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eremchikk plays

Across 90 matches Eremchikk averages K/R 0.72, ADR 77.3 and a rating of 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 3% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 48% headshots. The strongest map is Mirage with a 65% win rate in 31 matches. In 38 of 90 matches the rating was 1.10 or higher (42%), in 33 it was below 0.90. In 57 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.12. Eremchikk loses the most ELO on Dust 2 (−25 ELO, win rate 50%). Things go best on Mirage (+76 ELO, win rate 65%). Got weaker: K/R −0.07, Rating −0.11, ADR −7.0, Win rate −3 pp. Unchanged in recent months: Headshots at 48%. Last 30 days: 21 matches, win rate 57%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.