Eragon0xs

France
On FACEIT since 2018 172 matches tracked 52 matches in 30 days
Last updated:

How does Eragon0xs play?

Rating 0.90 (from 152 matches) K/R 0.64 ADR 70.8 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 152 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 15% very weak below 0.75 31%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · all ELO ranges average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%−1 pp · Ø 11% better than 46%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

51% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 51%+12 pp · Ø 39% better than 95%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 6%−6 pp · Ø 12% better than 36%
K/D 0.91−0.12 · Ø 1.03 better than 9%
Pistol kills per match 2.4
Knife kills 1 in 172 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.4).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 10%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 4%
MVPs per match 1.8−0.6 · Ø 2.4 better than 4%
4Ks and aces 12x 4K, 0 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 74%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 22%
Enemies flashed per round 0.14−0.16 · Ø 0.30 better than 10%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.64
▼ Got worse
ADR −4.7, Win rate −4 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: June 2026 with 0.67. Last 3 months: 0.64 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −99 ELO
49 matches · 41% win rate
On Dust 2 −86 ELO
35 matches · 46% win rate
Between 0:00 and 6:00 −28 ELO, win rate 45%
On Fridays −108 ELO, win rate 35%

Eragon0xs loses the most ELO in match 1 of the day: −99 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.76 · Anubis
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
46% better than 27%
0.61 better than 3%
68.7 better than 3%
0.86 better than 4%
48% of 122 duels better than 29%
50% of 12 situations better than 79%
Mirage34
47% better than 30%
0.64 better than 9%
69.4 better than 4%
0.88 better than 7%
45% of 108 duels better than 17%
61% of 33 situations better than 95%
Ancient27
67% better than 90%
0.66 better than 11%
73.9 better than 11%
0.93 better than 16%
55% of 122 duels better than 70%
37% of 19 situations better than 47%
Anubis22
50% better than 42%
0.59 better than 2%
69.1 better than 3%
0.85 better than 3%
40% of 88 duels better than 4%
27% of 11 situations better than 25%
Inferno21
48% better than 29%
0.66 better than 15%
71.9 better than 9%
0.92 better than 13%
54% of 80 duels better than 58%
70% of 10 situations better than 97%
Cache17
59% -
0.68 -
72.6 -
0.99-
51% of 79 duels -
44% of 9 situations -
Nuke14
50% -
0.67 -
70.9 -
0.91-
54% of 70 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eragon0xs plays

Across 172 matches Eragon0xs averages K/R 0.64 and ADR 70.8; the rating across the 152 rated matches is 0.90. Biggest strength: Clutch 1v1 won at 51%, better than 95% of level 10 · all ELO ranges players. Most room to improve: Damage per round (ADR) at 70.8, better than only 3% of level 10 · all ELO ranges players. Averages 14.2 kills per match with 52% headshots. The strongest map is Ancient with a 67% win rate in 27 matches. In 37 of 152 matches the rating was 1.10 or higher (24%), in 70 it was below 0.90. In 152 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 0.92. Eragon0xs loses the most ELO in match 1 of the day (−99 ELO, win rate 41%). Things go best on Mirage (+48 ELO, win rate 47%). Match no. 4 of the day goes best: 74% win rate, +30 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: ADR −4.7, Win rate −4 pp. Unchanged in recent months: K/R at 0.64. Last 30 days: 52 matches, win rate 48%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.