Enot1ha

Kazakhstan
On FACEIT since 2025 153 matches tracked 32 matches in 30 days
Last updated:

How does Enot1ha play?

Rating 1.19 K/R 0.85 ADR 89.6 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 153 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 24% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (152 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 19%+7 pp · Ø 12% better than 84%
K/D 1.20+0.17 · Ø 1.03 better than 92%
Pistol kills per match 3.2
Knife kills 11 in 153 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 82%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 93%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 43x 4K, 9 aces in 152 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.29).

Utility hit rate 28%−7 pp · Ø 35% better than 10%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 90%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Enot1ha is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 152 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.61
FebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.98.

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
42 matches · 55% win rate
In match 1 of the day ±0 ELO
23 matches · 39% win rate
On Sundays +28 ELO, win rate 39%

Enot1ha loses the most ELO on Dust 2: −49 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Highest rating in a match: 2.51 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 242
55% better than 62%
0.81 better than 82%
86.6 better than 79%
1.16 better than 86%
54% of 177 duels better than 65%
39% of 28 situations better than 53%
Mirage30
43% better than 21%
0.84 better than 88%
86.3 better than 76%
1.17 better than 88%
46% of 123 duels better than 21%
41% of 29 situations better than 60%
Ancient28
54% better than 57%
0.84 better than 89%
88.8 better than 84%
1.19 better than 92%
59% of 106 duels better than 88%
30% of 20 situations better than 31%
Anubis18
39% better than 13%
0.90 better than 96%
91.9 better than 92%
1.26 better than 95%
52% of 91 duels better than 54%
47% of 17 situations better than 74%
Inferno13
46% -
0.83 -
93.4 -
1.16-
51% of 75 duels -
60% of 5 situations -
Nuke13
54% -
0.85 -
90.9 -
1.12-
56% of 63 duels -
43% of 14 situations -
Cache9
56% -
1.03 -
104.8 -
1.44-
71% of 41 duels -
9% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Enot1ha plays

Across 153 matches Enot1ha averages K/R 0.85, ADR 89.6 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 18.9 kills per match with 46% headshots. The strongest map is Dust 2 with a 55% win rate in 42 matches. In 88 of 153 matches the rating was 1.10 or higher (58%), in 41 it was below 0.90. In 152 matches with detailed stats: 43 4Ks and 9 aces. Best month by rating: August 2026 at 1.40. Enot1ha loses the most ELO on Dust 2 (−49 ELO, win rate 55%). Things go best on Ancient (+28 ELO, win rate 54%). From match no. 5 of the day on, things go best: 56% win rate, +2 ELO. Last 30 days: 32 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.