Emir93

Serbia
On FACEIT since 2026 47 matches tracked 47 matches in 30 days
ELO ▲ 241
2,037
30-day peak: 2,037
Rank EU
#217,493
Serbia #2,125 in Serbia
Last updated:

How does Emir93 play?

Rating 1.05 K/R 0.76 ADR 81.3 from 47 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 47 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 30% weak 0.75 to 0.89 19% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (49%).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 3.8

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.1 pp · Ø 13.3% better than 73%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 12x 4K, 1 ace in 47 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Patterns

From the last 47 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.24 · Dust 2

Maps in detail

from the last 47 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
62% better than 84%
0.83 better than 85%
85.2 better than 71%
1.14 better than 81%
52% of 134 duels better than 54%
17% of 6 situations better than 6%
Mirage12
58% -
0.68 -
74.6 -
0.97-
54% of 81 duels -
25% of 4 situations -
Ancient9
44% -
0.66 -
75.8 -
0.86-
50% of 62 duels -
71% of 7 situations -
Cache3
33% -
0.82 -
87.8 -
1.09-
57% of 28 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Emir93 plays

Across 47 matches Emir93 averages K/R 0.76, ADR 81.3 and a rating of 1.05. Biggest strength: Headshot rate at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 60% headshots. The strongest map is Dust 2 with a 62% win rate in 21 matches. In 17 of 47 matches the rating was 1.10 or higher (36%), in 16 it was below 0.90. In 47 matches with detailed stats: 12 4Ks and 1 ace. Things go best on Dust 2 (+25 ELO, win rate 62%). Last 30 days: 47 matches, win rate 55%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.