Eminempick

Russia
On FACEIT since 2019 209 matches tracked 93 matches in 30 days
ELO ▲ 168
2,214
30-day peak: 2,375
Rank EU
#129,631
Russia #40,248 in Russia
Last updated:

How does Eminempick play?

Rating 1.02 (from 166 matches) K/R 0.72 ADR 78.9 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 166 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.03+0.01 · Ø 1.02 better than 50%
Pistol kills per match 2.7
Knife kills 3 in 209 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 29%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 26x 4K, 0 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 92%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +9 pp
= Stayed the same
ELO at 2,214
▼ Got worse
K/R −0.07, ADR −8.8, Headshots −9 pp

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.69
JanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.70 (at the start 0.77). Slightly below the average (0.74).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −75 ELO
54 matches · 44% win rate
On Anubis −45 ELO
39 matches · 49% win rate
Between 0:00 and 6:00 −25 ELO, win rate 40%
On Thursdays −50 ELO, win rate 37%

Eminempick loses the most ELO on Mirage: −75 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Highest rating in a match: 2.42 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
54% better than 59%
0.76 better than 62%
81.4 better than 55%
1.09 better than 70%
50% of 177 duels better than 43%
39% of 23 situations better than 53%
Mirage54
44% better than 24%
0.73 better than 46%
79.3 better than 44%
1.01 better than 45%
50% of 202 duels better than 43%
36% of 25 situations better than 45%
Anubis39
49% better than 42%
0.73 better than 46%
77.5 better than 33%
1.04 better than 55%
53% of 129 duels better than 60%
33% of 12 situations better than 38%
Ancient26
46% better than 29%
0.63 better than 7%
71.8 better than 7%
0.97 better than 29%
49% of 92 duels better than 37%
50% of 8 situations better than 82%
Inferno15
53% better than 46%
0.73 better than 39%
84.3 better than 61%
0.96-
43% of 40 duels better than 8%
33% of 3 situations better than 32%
Nuke13
46% -
0.72 -
76.0 -
0.92-
45% of 56 duels -
25% of 4 situations -
Cache3
0% -
0.74 -
81.4 -
0.97-
58% of 12 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eminempick plays

Across 209 matches Eminempick averages K/R 0.72 and ADR 78.9; the rating across the 166 rated matches is 1.02. Most room to improve: Opening duels won at 48%, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 48% headshots. The strongest map is Dust 2 with a 54% win rate in 54 matches. In 59 of 166 matches the rating was 1.10 or higher (36%), in 62 it was below 0.90. In 144 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: July 2026 at 1.20. Eminempick loses the most ELO on Mirage (−75 ELO, win rate 44%). Things go best from match 5 of the day (+30 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +30 ELO. Improved over the last three months: Win rate +9 pp. Got weaker: K/R −0.07, ADR −8.8, Headshots −9 pp. Unchanged in recent months: ELO at 2,214. Last 30 days: 93 matches, win rate 46%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.