Emean

Azerbaijan
On FACEIT since 2023 141 matches tracked 106 matches in 30 days
ELO ▼ 17
2,436
30-day peak: 2,521
Rank EU
#65,217
Azerbaijan #118 in Azerbaijan
Last updated:

How does Emean play?

Rating 1.04 K/R 0.76 ADR 80.2 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 141 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 6%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (50%).

Headshot rate 39%−11 pp · Ø 50% better than 4%
AWP share of kills 46%+35 pp · Ø 11% better than 99%
K/D 1.05+0.02 · Ø 1.03 better than 53%
Pistol kills per match 2.5
Knife kills 1 in 141 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 75%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 61%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 19x 4K, 0 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Emean is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 136 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −114 ELO
30 matches · 43% win rate
In match 1 of the day −74 ELO
30 matches · 37% win rate
On Sundays ±0 ELO, win rate 44%

Emean loses the most ELO on Mirage: −114 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 49 · Dust 2
  2. Highest rating in a match: 2.20 · Anubis
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
65% better than 90%
0.81 better than 79%
85.2 better than 70%
1.10 better than 70%
64% of 325 duels better than 96%
37% of 27 situations right on the average
Anubis30
37% better than 7%
0.76 better than 56%
78.6 better than 35%
1.05 better than 52%
51% of 134 duels better than 43%
24% of 17 situations better than 19%
Mirage30
43% better than 18%
0.73 better than 44%
77.5 better than 32%
0.98 better than 31%
60% of 155 duels better than 90%
17% of 6 situations better than 6%
Ancient11
64% -
0.67 -
72.6 -
0.94-
38% of 47 duels -
60% of 5 situations -
Inferno11
27% -
0.71 -
75.0 -
0.97-
54% of 61 duels -
50% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Emean plays

Across 141 matches Emean averages K/R 0.76, ADR 80.2 and a rating of 1.04. Biggest strength: Opening duels won at 57%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 39% headshots. The strongest map is Dust 2 with a 65% win rate in 57 matches. In 55 of 141 matches the rating was 1.10 or higher (39%), in 53 it was below 0.90. In 136 matches with detailed stats: 19 4Ks and 0 aces. Emean loses the most ELO on Mirage (−114 ELO, win rate 43%). Things go best in match 2 of the day (−22 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, −22 ELO. Last 30 days: 106 matches, win rate 52%, net ELO −192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.