Em0k1d_67
Name history of Em0k1d_67
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Em0k1d_67 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (50%).
Clutch
Average1.8 clutch kills per match and so clearly above the average (1.7).
Weapons and aim
Average1.03 K/D and so just above the average (1.00).
Impact
AverageExactly 2 kills in 14.4% of rounds and so clearly above the average (13.0%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.73). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.10. Last 3 months: 1.04 (at the start 1.05). Slightly above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 84.5. Last 3 months: 82.9 (at the start 80.5). Slightly above the average (79.3).
Share of headshot kills
Best month: October 2026 with 53%. Last 3 months: 50% (at the start 43%). Clearly above the average (45%).
Matches won (win rate)
Best month: August 2026 with 63%. Last 3 months: 46% (at the start 50%). Well below the average (52%).
Best month: September 2026 with 1,666. Last 3 months: 1,330 (at the start 1,143).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 36%.
Patterns
From the last 266 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Em0k1d_67 loses the most ELO on Ancient: −90 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.35 · Ancient
- Most kills in a match: 49 · Anubis
- Longest win streak: 6 wins in a row · Nuke
Maps in detail
from the last 266 matchesCompared with players on the same level who have at least 15 matches on the map.
How Em0k1d_67 plays
Across 266 matches Em0k1d_67 averages K/R 0.75 and ADR 82.1; the rating across the 225 rated matches is 1.05. Biggest strength: Opening duels won at 56%, better than 94% of level 6 players. Most room to improve: Utility damage per round at 2.8, better than only 23% of level 6 players. Averages 16.8 kills per match with 48% headshots. The strongest map is Inferno with a 67% win rate in 12 matches. In 89 of 225 matches the rating was 1.10 or higher (40%), in 80 it was below 0.90. In 168 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: June 2026 at 1.10. Em0k1d_67 loses the most ELO on Ancient (−90 ELO, win rate 44%). Things go best on Mirage (+37 ELO, win rate 47%). Match no. 2 of the day goes best: 56% win rate, +25 ELO. Improved over the last three months: Headshots +7 pp, ELO +187. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.04, ADR at 82.9. Last 30 days: 67 matches, win rate 43%, net ELO −57.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.