Elezio

Denmark
On FACEIT since 2020 354 matches tracked 99 matches in 30 days
ELO ▼ 240
2,234
30-day peak: 2,474
Rank EU
#122,231
Denmark #3,055 in Denmark
Last updated:

How does Elezio play?

Rating 1.08 (from 307 matches) K/R 0.78 ADR 83.6 from 354 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 307 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (274 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 3.2
Knife kills 1 in 354 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 83x 4K, 10 aces in 274 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 82%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +10 pp, ELO +596
= Stayed the same
Rating at 1.08
▼ Got worse
K/R −0.04, ADR −4.5, Headshots −4 pp

Aug to Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.78
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.84. Last 3 months: 0.77 (at the start 0.81). Slightly above the average (0.74).

Patterns

From the last 354 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −81 ELO
60 matches · 40% win rate
On Nuke −44 ELO
23 matches · 43% win rate
On Tuesdays −39 ELO, win rate 40%

Elezio loses the most ELO in match 3 of the day: −81 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.23 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 41 · Cache

Maps in detail

from the last 354 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient76
49% better than 42%
0.78 better than 68%
83.9 better than 63%
1.08 better than 68%
44% of 272 duels better than 12%
26% of 46 situations better than 21%
Mirage62
53% better than 57%
0.76 better than 61%
81.2 better than 55%
1.07 better than 66%
52% of 316 duels better than 58%
40% of 25 situations better than 55%
Anubis56
50% better than 43%
0.73 better than 46%
80.2 better than 46%
0.99 better than 35%
51% of 260 duels right on the average
32% of 19 situations better than 35%
Dust 256
43% better than 21%
0.82 better than 82%
84.2 better than 66%
1.16 better than 85%
52% of 234 duels better than 54%
36% of 28 situations better than 47%
Inferno46
61% better than 76%
0.80 better than 78%
87.8 better than 77%
1.14 better than 79%
52% of 221 duels right on the average
63% of 16 situations better than 95%
Cache26
38% -
0.80 -
83.5 -
1.15-
49% of 154 duels -
31% of 13 situations -
Nuke23
43% better than 14%
0.79 better than 61%
87.8 better than 73%
0.99 better than 27%
49% of 80 duels better than 30%
38% of 8 situations better than 45%
Overpass6
67% -
0.95 -
100.0 -
-
-
-
Vertigo3
0% -
0.59 -
60.0 -
0.74-
33% of 18 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Elezio plays

Across 354 matches Elezio averages K/R 0.78 and ADR 83.6; the rating across the 307 rated matches is 1.08. Biggest strength: Headshot rate at 54%, better than 79% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 54% headshots. The strongest map is Inferno with a 61% win rate in 46 matches. In 139 of 307 matches the rating was 1.10 or higher (45%), in 106 it was below 0.90. In 274 matches with detailed stats: 83 4Ks and 10 aces. Best month by rating: August 2026 at 1.15. Elezio loses the most ELO in match 3 of the day (−81 ELO, win rate 40%). Things go best on Inferno (+91 ELO, win rate 61%). From match no. 5 of the day on, things go best: 54% win rate, +24 ELO. Improved over the last three months: Win rate +10 pp, ELO +596. Got weaker: K/R −0.04, ADR −4.5, Headshots −4 pp. Unchanged in recent months: Rating at 1.08. Last 30 days: 99 matches, win rate 45%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.