Element_ska
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average58% of opening duels won and so well above the average (50%).
Clutch
Strength2.7 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.29 K/D and so well above the average (0.99).
Impact
StrengthExactly 2 kills in 15.9% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.92. Last 3 months: 0.84 (at the start 0.92). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.30. Last 3 months: 1.20 (at the start 1.28). Well above the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 98.9. Last 3 months: 86.3 (at the start 98.4). Clearly above the average (79.2).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months: 40% (at the start 41%). Well below the average (47%).
Matches won (win rate)
Best month: September 2026 with 53%. Last 3 months: 48% (at the start 45%). Right on the average (48%).
Best month: October 2026 with 1,715. Last 3 months: 1,715 (at the start 1,496).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 42%.
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Element_ska loses the most ELO in match 1 of the day: −107 ELO, 34% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.77 · Vertigo
- Longest win streak: 4 wins in a row · Mirage
- Most kills in a match: 52 · Mirage
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How Element_ska plays
Across 175 matches Element_ska averages K/R 0.86, ADR 89.8 and a rating of 1.22. Biggest strength: K/D at 1.29, better than 99% of level 8 players. Most room to improve: Utility hit rate at 28%, better than only 11% of level 8 players. Averages 18.7 kills per match with 40% headshots. The strongest map is Mirage with a 62% win rate in 50 matches. In 100 of 175 matches the rating was 1.10 or higher (57%), in 41 it was below 0.90. In 112 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: September 2026 at 1.30. Element_ska loses the most ELO in match 1 of the day (−107 ELO, win rate 34%). Things go best on Dust 2 (+58 ELO, win rate 34%). From match no. 5 of the day on, things go best: 55% win rate, +51 ELO. Improved over the last three months: Win rate +3 pp, ELO +219. Got weaker: K/R −0.08, Rating −0.08, ADR −12.1. Unchanged in recent months: Headshots at 40%. Last 30 days: 3 matches, win rate 33%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.