Eldorbek7

Tajikistan
41 matches tracked 23 matches in 30 days
Last updated:

How does Eldorbek7 play?

Rating 1.13 K/R 0.82 ADR 89.0 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 41 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 12% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More first kills per match than the level 5 average. More damage per round than the level 5 average.
AWPerEntryDamage
better than most on level 5 about average weaker than most
Level 5

Compared with 708 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (10%).

Rounds with first kill 17%+7 pp · Ø 10% better than 99%
Opening duels won 60%+10 pp · Ø 50% better than 99%

Clutch

Average
Last one alive

38% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 38%+17 pp · Ø 21% better than 99%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (0.98).

Headshot rate 38%−6 pp · Ø 44% better than 18%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 1.16+0.18 · Ø 0.98 better than 97%
Pistol kills per match 2.2
Knife kills 2 in 41 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (3.9%).

2K rounds 14.8%+2.0 pp · Ø 12.8% better than 91%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 99%
MVPs per match 2.8+0.6 · Ø 2.2 better than 97%
4Ks and aces 5x 4K, 0 aces in 41 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 1.9−2.0 · Ø 3.9 better than 9%
Enemies flashed per round 0.19−0.05 · Ø 0.24 better than 37%
Deaths per round 71%−2 pp · Ø 73% better than 79%

Patterns

From the last 41 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
20 matches · 70% win rate

Eldorbek7 loses the most ELO on Dust 2: −25 ELO, 70% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Inferno
  2. Most kills in a match: 34 · Dust 2
  3. Highest rating in a match: 2.67 · Dust 2

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
70% better than 97%
0.90 better than 99%
95.0 better than 99%
1.26 better than 99%
63% of 112 duels better than 97%
50% of 8 situations better than 83%
Mirage12
42% -
0.73 -
82.9 -
1.01-
48% of 52 duels -
43% of 7 situations -
Nuke5
60% -
0.82 -
89.9 -
1.09-
65% of 43 duels -
50% of 2 situations -
Inferno3
67% -
0.75 -
78.7 -
0.95-
64% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eldorbek7 plays

Across 41 matches Eldorbek7 averages K/R 0.82, ADR 89.0 and a rating of 1.13. Biggest strength: Opening duels won at 60%, better than 99% of level 5 players. Most room to improve: Utility damage per round at 1.9, better than only 9% of level 5 players. Averages 17.2 kills per match with 38% headshots. The strongest map is Dust 2 with a 70% win rate in 20 matches. In 21 of 41 matches the rating was 1.10 or higher (51%), in 15 it was below 0.90. In 41 matches with detailed stats: 5 4Ks and 0 aces. Eldorbek7 loses the most ELO on Dust 2 (−25 ELO, win rate 70%). Last 30 days: 23 matches, win rate 65%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.