EgashLove

Russia
On FACEIT since 2022 119 matches tracked 31 matches in 30 days
Last updated:

How does EgashLove play?

Rating 1.09 K/R 0.78 ADR 85.4 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 119 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 19%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 19%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.13+0.09 · Ø 1.04 better than 75%
Pistol kills per match 2.8
Knife kills 7 in 119 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 28%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 11x 4K, 1 ace in 78 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.8 utility damage per round and so well above the average (4.1).

Utility hit rate 42%+7 pp · Ø 35% better than 93%
Utility damage per round 6.8+2.7 · Ø 4.1 better than 95%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 38%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +17 pp, ELO +190
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 84.6, Headshots at 45%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.77 (at the start 0.80). Slightly above the average (0.74).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Tuesdays −16 ELO, win rate 33%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.63 · Ancient
  2. Longest win streak: 6 wins in a row · Ancient
  3. Most kills in a match: 36 · Nuke

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
50% better than 39%
0.74 better than 46%
82.0 better than 53%
1.05 right on the average
55% of 121 duels better than 69%
37% of 19 situations better than 43%
Ancient29
45% better than 26%
0.88 better than 93%
93.3 better than 91%
1.20 better than 89%
54% of 127 duels better than 59%
27% of 26 situations better than 22%
Dust 218
39% better than 10%
0.63 better than 6%
73.3 better than 12%
0.87 better than 4%
41% of 59 duels better than 6%
57% of 7 situations better than 92%
Inferno15
40% better than 9%
0.76 better than 49%
88.4 better than 65%
1.05 better than 36%
48% of 61 duels better than 14%
29% of 14 situations better than 24%
Anubis13
77% -
0.83 -
86.1 -
1.16-
53% of 43 duels -
10% of 10 situations -
Nuke8
50% -
0.82 -
87.6 -
1.14-
53% of 30 duels -
50% of 10 situations -
Cache6
83% -
0.80 -
86.1 -
1.17-
67% of 27 duels -
100% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EgashLove plays

Across 119 matches EgashLove averages K/R 0.78, ADR 85.4 and a rating of 1.09. Biggest strength: Utility damage per round at 6.8, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 45% headshots. The strongest map is Anubis with a 77% win rate in 13 matches. In 53 of 119 matches the rating was 1.10 or higher (45%), in 42 it was below 0.90. In 78 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. Things go best on Mirage (+10 ELO, win rate 50%). Improved over the last three months: Win rate +17 pp, ELO +190. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 84.6, Headshots at 45%. Last 30 days: 31 matches, win rate 68%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.