Eg01ster

Russia
On FACEIT since 2023 157 matches tracked 60 matches in 30 days
Last updated:

How does Eg01ster play?

Rating 0.96 K/R 0.69 ADR 75.6 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 157 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 30%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 59%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.96−0.08 · Ø 1.04 better than 17%
Pistol kills per match 2.5
Knife kills 1 in 157 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 31%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 11x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 95%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 18%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.05
= Stayed the same
ADR at 77.2
▼ Got worse
Headshots −4 pp, Win rate −3 pp, ELO −158

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: October 2026 with 0.72. Last 3 months: 0.71 (at the start 0.66). Slightly below the average (0.74).

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
52 matches · 58% win rate
On Tuesdays −26 ELO, win rate 45%

Eg01ster loses the most ELO on Mirage: −25 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Dust 2
  2. Highest rating in a match: 2.02 · Dust 2
  3. Longest win streak: 10 wins in a row · Anubis

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage52
58% better than 72%
0.67 better than 15%
73.0 better than 12%
0.93 better than 14%
50% of 210 duels better than 39%
26% of 27 situations better than 14%
Dust 238
50% better than 40%
0.74 better than 47%
78.7 better than 35%
1.04 better than 47%
53% of 182 duels better than 55%
27% of 22 situations better than 19%
Anubis22
64% better than 83%
0.66 better than 12%
72.6 better than 9%
0.89 better than 7%
48% of 114 duels better than 27%
43% of 7 situations better than 59%
Ancient16
50% better than 39%
0.73 better than 37%
85.4 better than 63%
0.96 better than 22%
49% of 65 duels better than 31%
30% of 10 situations better than 28%
Nuke11
36% -
0.59 -
66.3 -
0.84-
48% of 44 duels -
60% of 5 situations -
Inferno9
11% -
0.63 -
68.4 -
0.89-
42% of 31 duels -
50% of 2 situations -
Cache8
88% -
0.80 -
85.8 -
1.15-
64% of 33 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Eg01ster plays

Across 157 matches Eg01ster averages K/R 0.69, ADR 75.6 and a rating of 0.96. Biggest strength: Utility hit rate at 43%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rating at 0.96, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 52% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 52 of 157 matches the rating was 1.10 or higher (33%), in 71 it was below 0.90. In 83 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: October 2026 at 1.01. Eg01ster loses the most ELO on Mirage (−25 ELO, win rate 58%). Things go best on Dust 2 (+77 ELO, win rate 50%). Match no. 3 of the day goes best: 59% win rate. Improved over the last three months: K/R +0.05, Rating +0.05. Got weaker: Headshots −4 pp, Win rate −3 pp, ELO −158. Unchanged in recent months: ADR at 77.2. Last 30 days: 60 matches, win rate 55%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.