Efner

Poland
On FACEIT since 2019 118 matches tracked 48 matches in 30 days
ELO ▼ 31
2,351
30-day peak: 2,395
Rank EU
#85,489
Poland #4,617 in Poland
Last updated:
Next update possible in 50m 56s

How does Efner play?

Rating 1.04 K/R 0.75 ADR 84.1 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 118 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so just above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.1
Knife kills 3 in 118 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 69%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 14x 4K, 0 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

52% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 52%+17 pp · Ø 35% better than 99%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 89%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp
= Stayed the same
ELO at 2,339
▼ Got worse
K/R −0.09, Rating −0.13, ADR −6.2, Headshots −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.73 (at the start 0.82). Just below the average (0.74).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −26 ELO
27 matches · 37% win rate
From match 5 of the day −26 ELO
27 matches · 44% win rate
On Fridays −39 ELO, win rate 46%

Efner loses the most ELO on Anubis: −26 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.09 · Mirage
  3. Most kills in a match: 38 · Anubis

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
59% better than 78%
0.81 better than 78%
91.9 better than 91%
1.12 better than 75%
53% of 178 duels better than 60%
35% of 17 situations better than 39%
Anubis27
37% better than 7%
0.76 better than 56%
85.4 better than 71%
1.04 right on the average
49% of 145 duels better than 32%
43% of 28 situations better than 65%
Ancient17
47% better than 32%
0.70 better than 27%
75.8 better than 20%
0.99 better than 33%
39% of 70 duels better than 3%
23% of 13 situations better than 16%
Dust 216
50% better than 43%
0.76 better than 58%
81.3 better than 51%
1.05 better than 54%
51% of 70 duels better than 46%
30% of 10 situations better than 31%
Cache10
40% -
0.67 -
76.4 -
0.93-
49% of 37 duels -
33% of 6 situations -
Inferno9
78% -
0.63 -
75.5 -
0.88-
57% of 35 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Efner plays

Across 118 matches Efner averages K/R 0.75, ADR 84.1 and a rating of 1.04. Biggest strength: Utility hit rate at 52%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 50% headshots. The strongest map is Mirage with a 59% win rate in 37 matches. In 43 of 118 matches the rating was 1.10 or higher (36%), in 46 it was below 0.90. In 88 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. Efner loses the most ELO on Anubis (−26 ELO, win rate 37%). Things go best in match 2 of the day (±0 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate. Improved over the last three months: Win rate +4 pp. Got weaker: K/R −0.09, Rating −0.13, ADR −6.2, Headshots −8 pp. Unchanged in recent months: ELO at 2,339. Last 30 days: 48 matches, win rate 50%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.