Ebu_Usama

Ukraine
On FACEIT since 2024 216 matches tracked 101 matches in 30 days
ELO ▲ 130
2,503
30-day peak: 2,586
Rank EU
#52,383
Ukraine #2,185 in Ukraine
Last updated:

How does Ebu_Usama play?

Rating 1.08 (from 181 matches) K/R 0.77 ADR 81.1 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 181 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
EntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 56%+4 pp · Ø 52% better than 80%

Clutch

Average
Last one alive

37% of 1v1s won and so just below the average (39%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 2.6
Zeus kills1 in 216 matches
Knife kills 33 in 216 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 77%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 27x 4K, 2 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 55%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, ADR +7.6, Headshots +5 pp
= Stayed the same
Rating at 1.09, Win rate at 52%, ELO at 2,443
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −90 ELO
45 matches · 44% win rate
On Mirage −35 ELO
57 matches · 56% win rate
Between 18:00 and 24:00 −30 ELO, win rate 43%
On Sundays −30 ELO, win rate 30%

Ebu_Usama loses the most ELO on Ancient: −90 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Dust 2
  2. Most kills in a match: 37 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
58% better than 69%
0.85 better than 87%
87.6 better than 78%
1.23 better than 91%
55% of 216 duels better than 67%
30% of 37 situations better than 28%
Mirage57
56% better than 64%
0.74 better than 46%
79.2 better than 39%
1.03 better than 45%
59% of 267 duels better than 87%
59% of 29 situations better than 93%
Ancient45
44% better than 23%
0.75 better than 46%
80.2 better than 37%
1.01 better than 36%
57% of 148 duels better than 75%
36% of 28 situations better than 45%
Anubis32
38% better than 10%
0.77 better than 61%
78.4 better than 33%
1.10 better than 68%
52% of 124 duels right on the average
27% of 15 situations better than 20%
Inferno13
69% -
0.70 -
76.8 -
1.06-
49% of 45 duels -
63% of 8 situations -
Nuke7
29% -
0.65 -
74.4 -
0.86-
55% of 31 duels -
0% of 3 situations -
Cache3
67% -
0.79 -
90.6 -
1.04-
60% of 15 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ebu_Usama plays

Across 216 matches Ebu_Usama averages K/R 0.77 and ADR 81.1; the rating across the 181 rated matches is 1.08. Biggest strength: Headshot rate at 56%, better than 81% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Inferno with a 69% win rate in 13 matches. In 86 of 181 matches the rating was 1.10 or higher (48%), in 59 it was below 0.90. In 130 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: July 2026 at 1.19. Ebu_Usama loses the most ELO on Ancient (−90 ELO, win rate 44%). Things go best on Dust 2 (+92 ELO, win rate 58%). Match no. 4 of the day goes best: 63% win rate. Improved over the last three months: K/R +0.06, ADR +7.6, Headshots +5 pp. Unchanged in recent months: Rating at 1.09, Win rate at 52%, ELO at 2,443. Last 30 days: 101 matches, win rate 52%, net ELO −63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.