EMANETTT

Tokelau
On FACEIT since 2024 197 matches tracked 38 matches in 30 days
ELO ▼ 72
2,032
30-day peak: 2,104
Rank EU
#220,734
Tokelau #111 in Tokelau
Last updated:

How does EMANETTT play?

Rating 1.00 K/R 0.71 ADR 79.7 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 197 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 4%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.3%).

2K rounds 11.7%−1.6 pp · Ø 13.3% better than 12%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 14x 4K, 3 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

6.6 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 94%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +50
= Stayed the same
Rating at 0.98, ADR at 78.7, Headshots at 45%
▼ Got worse
K/R −0.04, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +90 ELO
55 matches · 44% win rate
On Tuesdays ±0 ELO, win rate 48%

EMANETTT loses the most ELO in match 1 of the day: +90 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Longest win streak: 7 wins in a row · Inferno
  3. Highest rating in a match: 2.58 · Dust 2

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
63% better than 87%
0.76 better than 60%
82.9 better than 59%
1.09 better than 69%
53% of 285 duels better than 59%
36% of 28 situations better than 47%
Inferno39
46% better than 24%
0.65 better than 15%
74.0 better than 19%
0.92 better than 17%
46% of 156 duels better than 17%
33% of 12 situations better than 41%
Anubis38
50% better than 43%
0.72 better than 41%
82.1 better than 58%
1.00 better than 39%
51% of 150 duels right on the average
43% of 23 situations better than 66%
Mirage27
48% better than 37%
0.67 better than 20%
79.2 better than 44%
0.89 better than 11%
47% of 120 duels better than 28%
47% of 15 situations better than 74%
Ancient23
52% right on the average
0.70 better than 28%
78.1 better than 32%
0.97 better than 29%
48% of 91 duels better than 33%
43% of 14 situations better than 62%

Compared with players on the same level who have at least 15 matches on the map.

How EMANETTT plays

Across 197 matches EMANETTT averages K/R 0.71, ADR 79.7 and a rating of 1.00. Biggest strength: Utility damage per round at 6.6, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 48%, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 45% headshots. The strongest map is Dust 2 with a 63% win rate in 68 matches. In 71 of 197 matches the rating was 1.10 or higher (36%), in 73 it was below 0.90. In 127 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: June 2026 at 1.07. EMANETTT loses the most ELO in match 1 of the day (+90 ELO, win rate 44%). Things go best on Dust 2 (+63 ELO, win rate 63%). Match no. 4 of the day goes best: 70% win rate, +53 ELO. Improved over the last three months: ELO +50. Got weaker: K/R −0.04, Win rate −3 pp. Unchanged in recent months: Rating at 0.98, ADR at 78.7, Headshots at 45%. Last 30 days: 38 matches, win rate 45%, net ELO −56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.