ELiEN__

Austria
232 matches tracked 20 matches in 30 days
Last updated:

How does ELiEN__ play?

Rating 1.00 K/R 0.73 ADR 79.8 from 232 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 232 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (47%).

Headshot rate 38%−9 pp · Ø 47% better than 8%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 0.98−0.01 · Ø 0.99 better than 43%
Pistol kills per match 2.6
Knife kills 2 in 232 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.1%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 69%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 42x 4K, 0 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 43%+7 pp · Ø 36% better than 94%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 21%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
Whether ELiEN__ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 198 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.67
JanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.80.

Patterns

From the last 232 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −61 ELO
55 matches · 47% win rate
In match 3 of the day −23 ELO
38 matches · 37% win rate
Between 12:00 and 18:00 −101 ELO, win rate 42%
On Wednesdays +24 ELO, win rate 43%

ELiEN__ loses the most ELO on Ancient: −61 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Cache
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 47 · Anubis

Maps in detail

from the last 232 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient55
47% better than 43%
0.75 better than 59%
79.9 better than 43%
1.01 right on the average
47% of 276 duels better than 29%
20% of 30 situations better than 12%
Mirage44
52% better than 55%
0.78 better than 75%
83.8 better than 72%
1.04 better than 62%
52% of 205 duels better than 59%
43% of 21 situations better than 64%
Anubis41
63% better than 87%
0.72 right on the average
77.3 better than 36%
1.01 better than 53%
46% of 185 duels better than 24%
47% of 15 situations better than 75%
Dust 235
46% better than 32%
0.71 better than 43%
77.4 better than 37%
0.97 better than 36%
47% of 144 duels better than 32%
23% of 13 situations better than 13%
Inferno24
29% better than 4%
0.68 better than 33%
76.5 better than 34%
0.93 better than 26%
49% of 119 duels better than 43%
33% of 12 situations better than 39%
Cache16
69% -
0.79 -
88.4 -
1.11-
53% of 85 duels -
25% of 4 situations -
Nuke16
50% better than 38%
0.66 better than 11%
76.5 better than 26%
0.86 better than 5%
39% of 67 duels better than 4%
0% of 9 situations better than 1%

Compared with players on the same level who have at least 15 matches on the map.

How ELiEN__ plays

Across 232 matches ELiEN__ averages K/R 0.73, ADR 79.8 and a rating of 1.00. Biggest strength: Utility hit rate at 43%, better than 94% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 16.3 kills per match with 38% headshots. The strongest map is Cache with a 69% win rate in 16 matches. In 82 of 232 matches the rating was 1.10 or higher (35%), in 94 it was below 0.90. In 191 matches with detailed stats: 42 4Ks and 0 aces. Best month by rating: July 2026 at 1.10. ELiEN__ loses the most ELO on Ancient (−61 ELO, win rate 47%). Things go best in match 4 of the day (±0 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate. Last 30 days: 20 matches, win rate 35%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.