ELTRACTOPEL

France
On FACEIT since 2025 60 matches tracked
Last updated:

How does ELTRACTOPEL play?

Rating 1.02 K/R 0.73 ADR 80.1 from 60 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 60 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 28% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 2%
Opening duels won 46%−5 pp · Ø 51% better than 21%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 13%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.03).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.02−0.01 · Ø 1.03 better than 67%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 58%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 59%
MVPs per match 2.2−0.1 · Ø 2.3 better than 53%
4Ks and aces 8x 4K, 0 aces in 34 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 71%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
Whether ELTRACTOPEL is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 37 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.84
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.84.

Patterns

From the last 60 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −22 ELO
21 matches · 48% win rate
Between 18:00 and 24:00 −22 ELO, win rate 35%

ELTRACTOPEL loses the most ELO on Dust 2: −22 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 1.78 · Dust 2

Maps in detail

from the last 60 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 39%
0.73 better than 56%
81.5 better than 63%
1.05 better than 70%
53% of 58 duels better than 67%
23% of 13 situations better than 15%
Ancient8
63% -
0.67 -
78.7 -
0.92-
57% of 23 duels -
20% of 5 situations -
Inferno8
38% -
0.83 -
86.9 -
1.12-
55% of 22 duels -
17% of 6 situations -
Mirage8
38% -
0.67 -
72.7 -
0.94-
46% of 28 duels -
63% of 8 situations -
Nuke8
75% -
0.75 -
75.5 -
1.09-
65% of 26 duels -
80% of 5 situations -
Anubis5
60% -
0.73 -
82.6 -
0.98-
50% of 10 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ELTRACTOPEL plays

Across 60 matches ELTRACTOPEL averages K/R 0.73, ADR 80.1 and a rating of 1.02. Biggest strength: Utility hit rate at 41%, better than 86% of level 7 players. Most room to improve: Rounds with first kill at 5%, better than only 2% of level 7 players. Averages 16.2 kills per match with 44% headshots. In 27 of 60 matches the rating was 1.10 or higher (45%), in 22 it was below 0.90. In 34 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: October 2026 at 1.18. ELTRACTOPEL loses the most ELO on Dust 2 (−22 ELO, win rate 48%). Things go best in match 1 of the day (−22 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, −22 ELO. Last 30 days: 8 matches, win rate 38%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.