EL-RABITO

Kosovo
On FACEIT since 2022 302 matches tracked 107 matches in 30 days
ELO ▼ 67
2,204
30-day peak: 2,506
Rank EU
#133,872
Kosovo #1,268 in Kosovo
Last updated:

How does EL-RABITO play?

Rating 0.91 (from 293 matches) K/R 0.67 ADR 77.8 from 297 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 293 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 37%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 15%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 0.89−0.13 · Ø 1.02 better than 8%
Pistol kills per match 2.3
Knife kills 1 in 297 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.7 pp · Ø 13.3% better than 11%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 27%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 29x 4K, 1 ace in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 46%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.67, Rating at 0.91, ADR at 78.0, ELO at 2,269
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months unchanged at 0.67. Clearly below the average (0.74).

Patterns

From the last 297 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −115 ELO
47 matches · 60% win rate
On Dust 2 −46 ELO
28 matches · 32% win rate
Between 12:00 and 18:00 −30 ELO, win rate 35%
On Sundays −134 ELO, win rate 36%

EL-RABITO loses the most ELO on Anubis: −115 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Ancient
  2. Highest rating in a match: 2.18 · Ancient
  3. Longest win streak: 9 wins in a row · Ancient

Maps in detail

from the last 297 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
40% better than 13%
0.66 better than 16%
76.1 better than 27%
0.91 better than 15%
42% of 293 duels better than 9%
43% of 37 situations better than 63%
Ancient73
53% better than 54%
0.70 better than 28%
81.8 better than 51%
0.95 better than 23%
48% of 324 duels better than 33%
40% of 42 situations better than 55%
Inferno52
56% better than 59%
0.70 better than 36%
78.7 better than 40%
0.94 better than 21%
46% of 194 duels better than 17%
25% of 24 situations better than 21%
Anubis47
60% better than 79%
0.67 better than 18%
78.1 better than 34%
0.91 better than 15%
46% of 197 duels better than 20%
38% of 26 situations right on the average
Dust 228
32% better than 3%
0.58 better than 2%
71.1 better than 8%
0.77 better than 1%
41% of 124 duels better than 7%
7% of 14 situations better than 2%
Nuke18
44% better than 16%
0.64 better than 5%
75.5 better than 17%
0.85 better than 3%
36% of 75 duels better than 1%
30% of 10 situations better than 24%

Compared with players on the same level who have at least 15 matches on the map.

How EL-RABITO plays

Across 297 matches EL-RABITO averages K/R 0.67 and ADR 77.8; the rating across the 293 rated matches is 0.91. Most room to improve: Rating at 0.91, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 42% headshots. The strongest map is Anubis with a 60% win rate in 47 matches. In 74 of 293 matches the rating was 1.10 or higher (25%), in 155 it was below 0.90. In 198 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: June 2026 at 1.04. EL-RABITO loses the most ELO on Anubis (−115 ELO, win rate 60%). Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.91, ADR at 78.0, ELO at 2,269. Last 30 days: 107 matches, win rate 49%, net ELO −95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.