ECKO_7
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).
Utility and deaths
Strength9.2 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.68). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.03. Last 3 months: 1.02 (at the start 0.97). Right on the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 86.1. Last 3 months: 82.7 (at the start 80.3). Just above the average (80.4).
Share of headshot kills
Best month: August 2026 with 54%. Last 3 months: 52% (at the start 51%). Clearly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 52% (at the start 43%). Clearly above the average (49%).
Best month: October 2026 with 2,238. Last 3 months: 2,238 (at the start 1,938).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 146 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ECKO_7 loses the most ELO on Dust 2: −22 ELO, 39% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Cache
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.69 · Mirage
Maps in detail
from the last 146 matchesCompared with players on the same level who have at least 15 matches on the map.
How ECKO_7 plays
Across 146 matches ECKO_7 averages K/R 0.72, ADR 82.3 and a rating of 1.01. Biggest strength: Utility damage per round at 9.2, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Nuke with a 58% win rate in 12 matches. In 59 of 146 matches the rating was 1.10 or higher (40%), in 57 it was below 0.90. In 122 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. ECKO_7 loses the most ELO on Dust 2 (−22 ELO, win rate 39%). Things go best on Cache (+66 ELO, win rate 57%). Match no. 3 of the day goes best: 67% win rate, +20 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, Win rate +9 pp, ELO +300. Unchanged in recent months: ADR at 82.7, Headshots at 52%. Last 30 days: 39 matches, win rate 49%, net ELO −22.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.