EBASHERSTEPA

United Kingdom
On FACEIT since 2018 124 matches tracked 36 matches in 30 days
ELO ▼ 93
2,402
30-day peak: 2,495
Rank EU
#72,965
United Kingdom #1,307 in United Kingdom
Last updated:

How does EBASHERSTEPA play?

Rating 1.01 K/R 0.72 ADR 76.0 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 124 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 31% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

69% headshots and so well above the average (50%).

Headshot rate 69%+19 pp · Ø 50% better than 99%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 2 in 124 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.4%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 18x 4K, 0 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

3.6 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.06, ELO +142
= Stayed the same
K/R at 0.73, ADR at 75.7, Win rate at 53%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −27 ELO
34 matches · 41% win rate
On Dust 2 −9 ELO
39 matches · 62% win rate
On Sundays +44 ELO, win rate 43%

EBASHERSTEPA loses the most ELO in match 2 of the day: −27 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Ancient
  2. Highest rating in a match: 1.95 · Dust 2
  3. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
62% better than 83%
0.77 better than 62%
79.7 better than 43%
1.09 better than 66%
49% of 113 duels better than 37%
50% of 28 situations better than 81%
Mirage38
47% better than 30%
0.71 better than 33%
77.8 better than 32%
0.96 better than 24%
47% of 161 duels better than 25%
19% of 16 situations better than 9%
Ancient18
61% better than 80%
0.73 better than 42%
73.0 better than 11%
1.02 better than 46%
46% of 87 duels better than 21%
50% of 10 situations better than 79%
Inferno14
36% -
0.73 -
72.9 -
1.05-
39% of 41 duels -
71% of 7 situations -
Anubis6
33% -
0.62 -
68.9 -
0.88-
48% of 25 duels -
50% of 2 situations -
Cache4
100% -
0.72 -
82.2 -
0.98-
53% of 17 duels -
-
Nuke4
50% -
0.48 -
53.4 -
0.67-
41% of 17 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How EBASHERSTEPA plays

Across 124 matches EBASHERSTEPA averages K/R 0.72, ADR 76.0 and a rating of 1.01. Biggest strength: Headshot rate at 69%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 69% headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 44 of 124 matches the rating was 1.10 or higher (35%), in 42 it was below 0.90. In 91 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: October 2026 at 1.12. EBASHERSTEPA loses the most ELO in match 2 of the day (−27 ELO, win rate 41%). Things go best in match 1 of the day (+154 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +154 ELO. Improved over the last three months: Rating +0.06, ELO +142. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.73, ADR at 75.7, Win rate at 53%. Last 30 days: 36 matches, win rate 53%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.