E9_enzo_ebk
Name history of E9_enzo_ebk
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does E9_enzo_ebk play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Strength1.16 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 3 kills in 5.9% of rounds and so well above the average (4.1%).
Utility and deaths
Average0.37 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: October 2026 with 0.93. Last 3 months: 0.85 (at the start 0.79). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.33. Last 3 months: 1.17 (at the start 1.10). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 98.4. Last 3 months: 89.6 (at the start 80.4). Clearly above the average (80.7).
Share of headshot kills
Best month: October 2026 with 59%. Last 3 months: 56% (at the start 52%). Well above the average (50%).
Matches won (win rate)
Best month: June 2026 with 64%. Last 3 months: 43% (at the start 64%). Well below the average (50%).
Best month: August 2026 with 2,548.
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 217 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
E9_enzo_ebk loses the most ELO on Mirage: −78 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 47 · Dust 2
- Highest rating in a match: 2.43 · Ancient
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 217 matchesCompared with players on the same level who have at least 15 matches on the map.
How E9_enzo_ebk plays
Across 217 matches E9_enzo_ebk averages K/R 0.84 and ADR 88.2; the rating across the 187 rated matches is 1.17. Biggest strength: 3K rounds at 5.9%, better than 94% of level 10 · 2,250-2,499 ELO players. Averages 18.3 kills per match with 55% headshots. The strongest map is Ancient with a 63% win rate in 51 matches. In 107 of 187 matches the rating was 1.10 or higher (57%), in 46 it was below 0.90. In 184 matches with detailed stats: 51 4Ks and 6 aces. Best month by rating: October 2026 at 1.33. E9_enzo_ebk loses the most ELO on Mirage (−78 ELO, win rate 49%). Things go best on Anubis (+12 ELO, win rate 42%). Match no. 3 of the day goes best: 59% win rate, −15 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +9.2, Headshots +4 pp. Got weaker: Win rate −21 pp. Last 30 days: 28 matches, win rate 46%, net ELO −2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.