E7ereal

Russia
On FACEIT since 2019 97 matches tracked 54 matches in 30 days
ELO ▲ 38
2,397
30-day peak: 2,496
Rank EU
#74,240
Russia #16,556 in Russia
Last updated:

How does E7ereal play?

Rating 0.93 K/R 0.68 ADR 79.1 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 97 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 13% normal 0.90 to 1.09 14% weak 0.75 to 0.89 29% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 0.89−0.14 · Ø 1.03 better than 5%
Pistol kills per match 2.7
Knife kills 4 in 97 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 20%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 10x 4K, 2 aces in 76 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 12%
Deaths per round 77%+5 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +342
= Stayed the same
ADR at 78.8, Headshots at 47%
▼ Got worse
K/R −0.06, Rating −0.12, Win rate −14 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.67 (at the start 0.73). Clearly below the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +50 ELO
27 matches · 48% win rate
Between 12:00 and 18:00 +100 ELO, win rate 54%

E7ereal loses the most ELO in match 1 of the day: +50 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.69 · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
50% better than 42%
0.71 better than 33%
78.7 better than 37%
0.97 better than 27%
47% of 212 duels better than 25%
39% of 23 situations better than 53%
Dust 226
69% better than 94%
0.71 better than 34%
85.6 better than 70%
0.98 better than 29%
48% of 155 duels better than 31%
30% of 10 situations better than 29%
Anubis16
56% better than 61%
0.63 better than 6%
71.7 better than 7%
0.86 better than 5%
41% of 98 duels better than 5%
71% of 7 situations better than 97%
Ancient7
71% -
0.71 -
76.9 -
1.05-
43% of 30 duels -
40% of 5 situations -
Nuke7
86% -
0.61 -
77.2 -
0.83-
38% of 42 duels -
25% of 4 situations -
Inferno4
75% -
0.60 -
81.0 -
0.75-
47% of 34 duels -
0% of 3 situations -
Cache3
0% -
0.68 -
72.1 -
0.84-
24% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How E7ereal plays

Across 97 matches E7ereal averages K/R 0.68, ADR 79.1 and a rating of 0.93. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 47% headshots. The strongest map is Dust 2 with a 69% win rate in 26 matches. In 27 of 97 matches the rating was 1.10 or higher (28%), in 56 it was below 0.90. In 76 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: July 2026 at 1.03. E7ereal loses the most ELO in match 1 of the day (+50 ELO, win rate 48%). Things go best on Dust 2 (+50 ELO, win rate 69%). From match no. 5 of the day on, things go best: 67% win rate. Improved over the last three months: ELO +342. Got weaker: K/R −0.06, Rating −0.12, Win rate −14 pp. Unchanged in recent months: ADR at 78.8, Headshots at 47%. Last 30 days: 54 matches, win rate 54%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.