E6Y-SOBAK

Estonia
108 matches tracked 15 matches in 30 days
Last updated:

How does E6Y-SOBAK play?

Rating 1.08 K/R 0.77 ADR 78.9 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 108 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 31% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average.
Multi-killsClutcher
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+8 pp · Ø 50% better than 98%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 86%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 7%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 11%+1 pp · Ø 10% better than 59%
K/D 1.13+0.13 · Ø 1.00 better than 94%
Pistol kills per match 2.2
Knife kills 2 in 108 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 12.6%−0.4 pp · Ø 13.0% better than 42%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 84%
MVPs per match 2.0−0.2 · Ø 2.2 better than 33%
4Ks and aces 20x 4K, 0 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.26).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 1.0−3.1 · Ø 4.1 better than 1%
Enemies flashed per round 0.04−0.22 · Ø 0.26 better than 1%
Deaths per round 68%−4 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.04, Rating +0.09, Headshots +2 pp, Win rate +3 pp
= Stayed the same
ADR at 79.2
▼ Got worse
ELO −161

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.78 (at the start 0.74). Clearly above the average (0.72).

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −72 ELO
29 matches · 41% win rate
On Dust 2 −27 ELO
23 matches · 30% win rate
Between 18:00 and 24:00 −72 ELO, win rate 38%

E6Y-SOBAK loses the most ELO on Mirage: −72 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Highest rating in a match: 2.18 · Anubis
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 21%
0.69 better than 37%
73.2 better than 22%
0.99 right on the average
41% of 79 duels better than 10%
37% of 27 situations right on the average
Dust 223
30% better than 3%
0.77 better than 79%
80.4 better than 60%
1.04 better than 70%
61% of 84 duels better than 95%
13% of 8 situations better than 3%
Anubis15
60% better than 80%
0.89 better than 99%
90.6 better than 96%
1.23 better than 98%
69% of 58 duels better than 99%
44% of 9 situations better than 67%
Inferno15
47% better than 36%
0.80 better than 86%
78.5 better than 48%
1.15 better than 91%
59% of 56 duels better than 88%
20% of 15 situations better than 13%
Ancient13
54% -
0.83 -
81.7 -
1.21-
49% of 35 duels -
58% of 19 situations -
Cache6
33% -
0.73 -
76.4 -
1.01-
41% of 27 duels -
29% of 7 situations -
Nuke6
67% -
0.68 -
71.1 -
0.99-
71% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How E6Y-SOBAK plays

Across 108 matches E6Y-SOBAK averages K/R 0.77, ADR 78.9 and a rating of 1.08. Biggest strength: Opening duels won at 58%, better than 98% of level 6 players. Most room to improve: Utility damage per round at 1.0, better than only 1% of level 6 players. Averages 16.5 kills per match with 45% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 48 of 108 matches the rating was 1.10 or higher (44%), in 26 it was below 0.90. In 67 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: September 2026 at 1.16. E6Y-SOBAK loses the most ELO on Mirage (−72 ELO, win rate 41%). Improved over the last three months: K/R +0.04, Rating +0.09, Headshots +2 pp, Win rate +3 pp. Got weaker: ELO −161. Unchanged in recent months: ADR at 79.2. Last 30 days: 15 matches, win rate 53%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.