E1even1-
How does E1even1- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (305 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so right on the average (52%).
Clutch
Average35% of 1v1s won and so clearly below the average (42%).
Weapons and aim
Average59% headshots and so well above the average (53%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average0.20 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.93. Last 3 months: 0.73 (at the start 0.93). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.31. Last 3 months: 1.00 (at the start 1.31). Clearly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 94.7. Last 3 months: 80.5 (at the start 94.7). Just below the average (80.9).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months unchanged at 59%. Well above the average (53%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 50% (at the start 46%). Clearly below the average (53%).
Best month: September 2026 with 3,275. Last 3 months: 3,173 (at the start 2,726).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 43%.
Patterns
From the last 359 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
E1even1- loses the most ELO on Dust 2: −120 ELO, 47% win rate
Records and milestones
from recorded matches- Most kills in a match: 44 · Mirage
- Longest win streak: 7 wins in a row · Ancient
- Highest rating in a match: 3.12 · Mirage
Maps in detail
from the last 359 matchesCompared with players on the same level who have at least 15 matches on the map.
How E1even1- plays
Across 359 matches E1even1- averages K/R 0.75 and ADR 81.8; the rating across the 358 rated matches is 1.03. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 59% headshots. The strongest map is Nuke with a 58% win rate in 33 matches. In 143 of 358 matches the rating was 1.10 or higher (40%), in 136 it was below 0.90. In 305 matches with detailed stats: 55 4Ks and 5 aces. Best month by rating: July 2026 at 1.31. E1even1- loses the most ELO on Dust 2 (−120 ELO, win rate 47%). Things go best on Mirage (+42 ELO, win rate 51%). Improved over the last three months: Win rate +4 pp, ELO +447. Got weaker: K/R −0.20, Rating −0.31, ADR −14.2. Unchanged in recent months: Headshots at 59%. Last 30 days: 73 matches, win rate 58%, net ELO −72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.