Dzyun

Armenia
On FACEIT since 2024 32 matches tracked 22 matches in 30 days
ELO ▲ 646
3,589
30-day peak: 3,679
Rank EU ▲ 672 places
#714
Armenia #3 in Armenia
30 days · prev. #1,386 · best #551
Last updated:
Next update possible in 1h 33m

How does Dzyun play?

Rating 1.08 (from 22 matches) K/R 0.81 ADR 87.4 from 32 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 207 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

3,500+ ELO

Compared with 1,082 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so well below the average (12%).

Rounds with first kill 10%−2 pp · Ø 12% better than 24%
Opening duels won 55%+1 pp · Ø 54% better than 51%

Clutch

Average
Last one alive

58% of 1v1s won and so well above the average (41%).

Clutch 1v1 won 58%+17 pp · Ø 41% better than 99%
Clutch 1v2 won 7%−15 pp · Ø 22% better than 1%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (54%).

Headshot rate 43%−11 pp · Ø 54% better than 11%
AWP share of kills 3%−10 pp · Ø 13% better than 23%
K/D 1.14+0.02 · Ø 1.12 better than 45%
Pistol kills per match 3.6
Knife kills 6 in 207 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so clearly below the average (14.2%).

2K rounds 12.9%−1.3 pp · Ø 14.2% better than 10%
3K rounds 5.2%+0.5 pp · Ø 4.7% better than 67%
MVPs per match 2.6+0.1 · Ø 2.5 better than 47%
4Ks and aces 5x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

15% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 15%−19 pp · Ø 34% better than 1%
Utility damage per round 2.8−1.1 · Ø 3.9 better than 15%
Enemies flashed per round 0.51+0.17 · Ø 0.34 better than 90%
Deaths per round 71%+1 pp · Ø 70% better than 26%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether Dzyun is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 23 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.78
JunJulAugSepOct

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −60 ELO
25 matches · 36% win rate
On Thursdays −40 ELO, win rate 41%

Dzyun loses the most ELO in match 4 of the day: −60 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 50 · Dust 2
  3. Highest rating in a match: 2.21 · Anubis

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 269
51% better than 24%
0.80 right on the average
88.8 better than 65%
1.10 better than 39%
51% of 371 duels better than 26%
45% of 38 situations better than 64%
Ancient54
57% better than 42%
0.75 better than 28%
82.7 better than 35%
1.02 better than 19%
51% of 297 duels better than 28%
46% of 28 situations better than 65%
Anubis42
50% better than 28%
0.77 better than 36%
87.3 better than 61%
1.04 better than 22%
49% of 267 duels better than 21%
20% of 15 situations better than 12%
Nuke33
64% better than 73%
0.86 better than 84%
93.8 better than 90%
1.18 better than 80%
53% of 188 duels better than 54%
20% of 10 situations better than 9%
Inferno8
75% -
0.92 -
97.3 -
1.33-
53% of 36 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dzyun plays

Across 32 matches Dzyun averages K/R 0.81 and ADR 87.4; the rating across the 22 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 15%, better than only 1% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 43% headshots. The strongest map is Nuke with a 64% win rate in 33 matches. In 90 of 207 matches the rating was 1.10 or higher (43%), in 61 it was below 0.90. In 23 matches with detailed stats: 5 4Ks and 0 aces. Dzyun loses the most ELO in match 4 of the day (−60 ELO, win rate 36%). Things go best on Anubis (+121 ELO, win rate 50%). Match no. 1 of the day goes best: 63% win rate, +91 ELO. Last 30 days: 22 matches, win rate 59%, net ELO +217.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.