Dyslecsic

Germany
On FACEIT since 2024 139 matches tracked
Last updated:

How does Dyslecsic play?

Rating 0.94 (from 104 matches) K/R 0.71 ADR 77.9 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 104 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 23% very weak below 0.75 26%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

42% of opening duels won and so well below the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 42%−7 pp · Ø 49% better than 3%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 14%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (48%).

Headshot rate 66%+18 pp · Ø 48% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.89−0.08 · Ø 0.97 better than 13%
Pistol kills per match 2.6
Knife kills 1 in 139 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so just below the average (12.8%).

2K rounds 12.4%−0.4 pp · Ø 12.8% better than 31%
3K rounds 4.2%+0.4 pp · Ø 3.8% better than 64%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 16x 4K, 2 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 3.0−1.1 · Ø 4.1 better than 21%
Enemies flashed per round 0.60+0.33 · Ø 0.27 better than 98%
Deaths per round 80%+7 pp · Ø 73% better than 1%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +240
= Stayed the same
K/R at 0.70, Rating at 0.95, Headshots at 66%, Win rate at 45%
▼ Got worse
ADR −4.0

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.70 (at the start 0.72). Just below the average (0.71).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −31 ELO
26 matches · 35% win rate
Between 18:00 and 24:00 +34 ELO, win rate 29%

Dyslecsic loses the most ELO on Anubis: −31 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Highest rating in a match: 1.94 · Dust 2
  3. Most kills in a match: 35 · Nuke

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 241
54% better than 63%
0.71 better than 42%
78.8 better than 45%
0.96 better than 33%
51% of 160 duels better than 54%
22% of 18 situations better than 14%
Mirage30
37% better than 9%
0.70 better than 37%
73.5 better than 20%
0.93 better than 23%
44% of 147 duels better than 18%
40% of 15 situations better than 57%
Anubis26
35% better than 9%
0.69 better than 32%
76.5 better than 34%
0.92 better than 20%
41% of 100 duels better than 9%
57% of 7 situations better than 89%
Nuke19
58% better than 62%
0.74 better than 43%
83.0 better than 55%
0.97 better than 27%
44% of 98 duels better than 14%
50% of 6 situations better than 73%
Inferno7
29% -
0.72 -
80.8 -
0.90-
39% of 38 duels -
100% of 2 situations -
Cache6
33% -
0.73 -
80.1 -
0.90-
49% of 35 duels -
100% of 2 situations -
Ancient5
20% -
0.79 -
78.9 -
0.86-
36% of 11 duels -
0% of 3 situations -
Overpass4
75% -
0.72 -
80.4 -
0.94-
47% of 15 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Dyslecsic plays

Across 139 matches Dyslecsic averages K/R 0.71 and ADR 77.9; the rating across the 104 rated matches is 0.94. Biggest strength: Headshot rate at 66%, better than 99% of level 8 players. Most room to improve: Deaths per round at 80%, better than only 1% of level 8 players. Averages 15.7 kills per match with 66% headshots. The strongest map is Nuke with a 58% win rate in 19 matches. In 34 of 104 matches the rating was 1.10 or higher (33%), in 51 it was below 0.90. In 59 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 0.98. Dyslecsic loses the most ELO on Anubis (−31 ELO, win rate 35%). Things go best on Dust 2 (+95 ELO, win rate 54%). Improved over the last three months: ELO +240. Got weaker: ADR −4.0. Unchanged in recent months: K/R at 0.70, Rating at 0.95, Headshots at 66%, Win rate at 45%. Last 30 days: 2 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.