Dygotek

Poland
On FACEIT since 2020 175 matches tracked 68 matches in 30 days
ELO ▼ 66
2,591
30-day peak: 2,657
Rank EU
#38,510
Poland #1,974 in Poland
Last updated:

How does Dygotek play?

Rating 1.05 K/R 0.75 ADR 82.5 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 175 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.07+0.03 · Ø 1.04 better than 57%
Pistol kills per match 3.2
Knife kills 3 in 175 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so right on the average (13.4%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 25x 4K, 1 ace in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 80%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 55%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +376
= Stayed the same
Rating at 1.05
▼ Got worse
K/R −0.04, ADR −4.1, Headshots −7 pp, Win rate −6 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −89 ELO
36 matches · 53% win rate
On Thursdays −5 ELO, win rate 42%

Dygotek loses the most ELO on Anubis: −89 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 2.59 · Mirage

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
63% better than 86%
0.79 better than 70%
85.6 better than 70%
1.10 better than 68%
63% of 326 duels better than 96%
32% of 50 situations better than 28%
Anubis36
53% right on the average
0.74 better than 46%
82.7 better than 57%
1.04 better than 47%
48% of 168 duels better than 27%
52% of 23 situations better than 83%
Ancient28
54% better than 53%
0.68 better than 16%
74.3 better than 14%
0.96 better than 22%
44% of 110 duels better than 11%
58% of 12 situations better than 90%
Cache19
47% -
0.76 -
85.9 -
1.07-
51% of 91 duels -
36% of 11 situations -
Dust 212
50% -
0.63 -
71.8 -
0.89-
36% of 45 duels -
25% of 8 situations -
Inferno10
50% -
0.82 -
87.2 -
1.15-
43% of 40 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dygotek plays

Across 175 matches Dygotek averages K/R 0.75, ADR 82.5 and a rating of 1.05. Biggest strength: Utility damage per round at 5.3, better than 80% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 49% headshots. The strongest map is Mirage with a 63% win rate in 68 matches. In 74 of 175 matches the rating was 1.10 or higher (42%), in 65 it was below 0.90. In 154 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: October 2026 at 1.17. Dygotek loses the most ELO on Anubis (−89 ELO, win rate 53%). Things go best on Mirage (+61 ELO, win rate 63%). Match no. 3 of the day goes best: 72% win rate. Improved over the last three months: ELO +376. Got weaker: K/R −0.04, ADR −4.1, Headshots −7 pp, Win rate −6 pp. Unchanged in recent months: Rating at 1.05. Last 30 days: 68 matches, win rate 57%, net ELO −9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.