DumaPodlasia

Poland
On FACEIT since 2018 113 matches tracked 37 matches in 30 days
ELO ▼ 38
2,068
30-day peak: 2,244
Rank EU
#198,874
Poland #11,312 in Poland
Last updated:

How does DumaPodlasia play?

Rating 0.97 (from 65 matches) K/R 0.69 ADR 76.4 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 65 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 34% weak 0.75 to 0.89 12% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.0
Knife kills 1 in 113 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 25%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 7%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 5x 4K, 0 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 87%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 8%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.68, ADR at 74.7, ELO at 2,094
▼ Got worse
Headshots −3 pp, Win rate −13 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.68 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 6:00 and 12:00 +25 ELO, win rate 43%
On Thursdays −50 ELO, win rate 38%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.68 · Mirage
  3. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
47% better than 34%
0.70 better than 32%
74.4 better than 19%
0.99 better than 38%
52% of 58 duels better than 56%
39% of 23 situations better than 54%
Dust 222
50% better than 44%
0.70 better than 30%
76.3 better than 25%
0.96-
64% of 58 duels better than 96%
47% of 17 situations better than 76%
Anubis15
60% better than 78%
0.65 better than 13%
75.5 better than 23%
0.84-
67% of 15 duels better than 99%
0% of 1 situations better than 1%
Inferno15
67% better than 90%
0.73 better than 39%
80.8 better than 42%
1.09-
61% of 18 duels better than 87%
56% of 9 situations better than 82%
Ancient12
58% -
0.74 -
82.1 -
0.98-
50% of 14 duels -
100% of 3 situations -
Nuke8
88% -
0.76 -
78.9 -
1.06-
50% of 16 duels -
42% of 12 situations -
Cache5
60% -
0.52 -
63.7 -
0.77-
44% of 16 duels -
60% of 5 situations -
Overpass4
50% -
0.69 -
77.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How DumaPodlasia plays

Across 113 matches DumaPodlasia averages K/R 0.69 and ADR 76.4; the rating across the 65 rated matches is 0.97. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 48% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 20 of 65 matches the rating was 1.10 or higher (31%), in 23 it was below 0.90. In 63 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. Things go best on Dust 2 (+25 ELO, win rate 50%). From match no. 5 of the day on, things go best: 62% win rate. Improved over the last three months: Rating +0.05. Got weaker: Headshots −3 pp, Win rate −13 pp. Unchanged in recent months: K/R at 0.68, ADR at 74.7, ELO at 2,094. Last 30 days: 37 matches, win rate 46%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.