Dukyn

Ukraine
On FACEIT since 2016 270 matches tracked 86 matches in 30 days
Last updated:

How does Dukyn play?

Rating 0.96 (from 251 matches) K/R 0.72 ADR 83.7 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 251 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (194 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 14%
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 0.93−0.07 · Ø 1.00 better than 22%
Pistol kills per match 2.6
Knife kills 8 in 270 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.2%).

2K rounds 12.1%−1.1 pp · Ø 13.2% better than 24%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 32x 4K, 3 aces in 194 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 83%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 37%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 82.8, Headshots at 41%
▼ Got worse
K/R −0.04, Rating −0.07, Win rate −9 pp, ELO −344

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.73).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −147 ELO
80 matches · 43% win rate
On Dust 2 −87 ELO
78 matches · 46% win rate
Between 6:00 and 12:00 +44 ELO, win rate 42%
On Sundays ±0 ELO, win rate 44%

Dukyn loses the most ELO in match 1 of the day: −147 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 36 · Ancient
  3. Highest rating in a match: 2.17 · Dust 2

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
46% better than 34%
0.73 better than 55%
86.1 better than 81%
0.97 better than 37%
52% of 450 duels better than 59%
30% of 23 situations better than 31%
Mirage61
44% better than 27%
0.69 better than 32%
80.0 better than 52%
0.94 better than 27%
40% of 351 duels better than 7%
30% of 23 situations better than 27%
Ancient54
59% better than 75%
0.70 better than 31%
83.6 better than 68%
0.92 better than 17%
48% of 325 duels better than 33%
43% of 21 situations better than 61%
Anubis42
48% better than 38%
0.76 better than 64%
86.9 better than 80%
1.02 right on the average
49% of 229 duels better than 39%
52% of 21 situations better than 84%
Cache15
53% -
0.82 -
90.2 -
1.12-
52% of 112 duels -
60% of 5 situations -
Nuke11
55% -
0.72 -
79.5 -
0.95-
41% of 81 duels -
33% of 6 situations -
Inferno9
44% -
0.53 -
69.2 -
0.69-
43% of 58 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dukyn plays

Across 270 matches Dukyn averages K/R 0.72 and ADR 83.7; the rating across the 251 rated matches is 0.96. Biggest strength: Rounds with first kill at 14%, better than 93% of level 9 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 9 players. Averages 16.0 kills per match with 41% headshots. The strongest map is Ancient with a 59% win rate in 54 matches. In 78 of 251 matches the rating was 1.10 or higher (31%), in 114 it was below 0.90. In 194 matches with detailed stats: 32 4Ks and 3 aces. Best month by rating: July 2026 at 1.06. Dukyn loses the most ELO in match 1 of the day (−147 ELO, win rate 43%). Things go best on Mirage (+92 ELO, win rate 44%). From match no. 5 of the day on, things go best: 57% win rate, +55 ELO. Got weaker: K/R −0.04, Rating −0.07, Win rate −9 pp, ELO −344. Unchanged in recent months: ADR at 82.8, Headshots at 41%. Last 30 days: 86 matches, win rate 50%, net ELO +183.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.