DuP9Boe_o4Ko
Name history of DuP9Boe_o4Ko
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does DuP9Boe_o4Ko play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Weakness15% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average56% headshots and so well above the average (49%).
Impact
Average1.8 MVPs per match and so well below the average (2.3).
Utility and deaths
Average24% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.80. Last 3 months: 0.72 (at the start 0.52). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.10. Last 3 months: 1.00 (at the start 0.75). Slightly below the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 84.2. Last 3 months: 76.1 (at the start 59.5). Slightly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 59%. Last 3 months: 56% (at the start 58%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 53% (at the start 57%). Clearly above the average (50%).
Best month: September 2026 with 2,237. Last 3 months: 2,163 (at the start 1,998).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 89 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
DuP9Boe_o4Ko loses the most ELO on Mirage: −37 ELO, 61% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Dust 2
- Most kills in a match: 32 · Cache
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 89 matchesCompared with players on the same level who have at least 15 matches on the map.
How DuP9Boe_o4Ko plays
Across 89 matches DuP9Boe_o4Ko averages K/R 0.67, ADR 72.5 and a rating of 0.95. Biggest strength: Headshot rate at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.9 kills per match with 56% headshots. The strongest map is Mirage with a 61% win rate in 28 matches. In 27 of 89 matches the rating was 1.10 or higher (30%), in 43 it was below 0.90. In 64 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. DuP9Boe_o4Ko loses the most ELO on Mirage (−37 ELO, win rate 61%). Things go best on Dust 2 (+25 ELO, win rate 52%). Match no. 2 of the day goes best: 62% win rate, −26 ELO. Improved over the last three months: K/R +0.20, Rating +0.25, ADR +16.6, ELO +165. Got weaker: Headshots −2 pp, Win rate −4 pp. Last 30 days: 20 matches, win rate 50%, net ELO −11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.