Druz1488

Poland
On FACEIT since 2022 163 matches tracked 68 matches in 30 days
ELO ▼ 76
2,044
30-day peak: 2,240
Rank EU
#213,250
Poland #12,125 in Poland
Last updated:

How does Druz1488 play?

Rating 0.97 K/R 0.70 ADR 79.8 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 163 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 12%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 17x 4K, 1 ace in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 92%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 54%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Druz1488 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74.

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −149 ELO
33 matches · 27% win rate
On Anubis −60 ELO
48 matches · 38% win rate
On Sundays −92 ELO, win rate 40%

Druz1488 loses the most ELO in match 2 of the day: −149 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 1.99 · Nuke
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis48
38% better than 11%
0.69 better than 26%
80.1 better than 45%
0.97 better than 28%
53% of 186 duels better than 61%
32% of 19 situations better than 35%
Dust 239
56% better than 66%
0.70 better than 31%
79.6 better than 43%
0.97 better than 28%
54% of 133 duels better than 64%
32% of 22 situations better than 34%
Ancient35
51% better than 49%
0.65 better than 10%
78.5 better than 33%
0.91 better than 12%
49% of 140 duels better than 38%
27% of 15 situations better than 22%
Nuke17
53% better than 45%
0.73 better than 35%
79.4 better than 34%
1.01 better than 34%
51% of 79 duels better than 42%
30% of 10 situations better than 24%
Mirage11
45% -
0.74 -
81.4 -
1.02-
53% of 49 duels -
38% of 8 situations -
Inferno6
50% -
0.75 -
87.9 -
1.08-
57% of 23 duels -
20% of 5 situations -
Cache5
40% -
0.83 -
82.8 -
1.14-
50% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Druz1488 plays

Across 163 matches Druz1488 averages K/R 0.70, ADR 79.8 and a rating of 0.97. Biggest strength: Utility damage per round at 6.4, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 53% headshots. The strongest map is Dust 2 with a 56% win rate in 39 matches. In 53 of 163 matches the rating was 1.10 or higher (33%), in 76 it was below 0.90. In 145 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.01. Druz1488 loses the most ELO in match 2 of the day (−149 ELO, win rate 27%). Things go best in match 1 of the day (+2 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +2 ELO. Last 30 days: 68 matches, win rate 44%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.