Drosewca

USA
On FACEIT since 2015 72 matches tracked 34 matches in 30 days
ELO ▲ 8
2,448
30-day peak: 2,462
Rank NA ▲ 38 places
#1,927
USA #1,032 in USA
30 days · prev. #1,965 · best #1,834
Last updated:

How does Drosewca play?

Rating 1.13 K/R 0.79 ADR 80.5 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 72 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 24% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

2,250-2,499 ELO

Compared with 2,262 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 42%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.18+0.15 · Ø 1.03 better than 87%
Pistol kills per match 2.9
Zeus kills1 in 72 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.4%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 89%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 76%
MVPs per match 2.4+0.1 · Ø 2.3 better than 58%
4Ks and aces 7x 4K, 1 ace in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 33%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether Drosewca is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 54 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.88.

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Cache
  2. Most kills in a match: 35 · Inferno
  3. Longest win streak: 8 wins in a row · Cache

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
56% better than 67%
0.70 better than 30%
75.0 better than 22%
0.99 better than 35%
41% of 44 duels better than 6%
14% of 7 situations better than 4%
Cache15
87% -
0.85 -
83.0 -
1.27-
50% of 38 duels -
33% of 15 situations -
Dust 215
53% better than 55%
0.77 better than 64%
77.2 better than 30%
1.09 better than 67%
50% of 44 duels better than 40%
78% of 9 situations better than 99%
Inferno15
80% better than 98%
0.87 better than 89%
88.4 better than 74%
1.23 better than 88%
60% of 47 duels better than 86%
55% of 11 situations better than 81%
Anubis7
29% -
0.63 -
68.6 -
0.86-
52% of 29 duels -
50% of 2 situations -
Ancient3
33% -
0.89 -
90.4 -
1.24-
47% of 19 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Drosewca plays

Across 72 matches Drosewca averages K/R 0.79, ADR 80.5 and a rating of 1.13. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 46% headshots. The strongest map is Cache with a 87% win rate in 15 matches. In 38 of 72 matches the rating was 1.10 or higher (53%), in 20 it was below 0.90. In 54 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.24. Things go best in match 2 of the day (+8 ELO, win rate 75%). Match no. 2 of the day goes best: 75% win rate, +8 ELO. Last 30 days: 34 matches, win rate 56%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.