DrakS12

Poland
On FACEIT since 2020 211 matches tracked 107 matches in 30 days
ELO ▲ 462
2,130
30-day peak: 2,220
Rank EU
#166,046
Poland #9,314 in Poland
Last updated:

How does DrakS12 play?

Rating 1.02 K/R 0.71 ADR 79.2 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 211 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.4
Knife kills 4 in 211 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.3%).

2K rounds 12.8%−0.5 pp · Ø 13.3% better than 33%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 41x 4K, 5 aces in 211 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 69%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether DrakS12 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 211 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −60 ELO
26 matches · 50% win rate
On Anubis −58 ELO
42 matches · 57% win rate
Between 12:00 and 18:00 −145 ELO, win rate 43%
On Saturdays +12 ELO, win rate 41%

DrakS12 loses the most ELO on Ancient: −60 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 1.85 · Mirage

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
45% better than 28%
0.69 better than 28%
77.7 better than 36%
0.99 better than 39%
43% of 268 duels better than 11%
39% of 54 situations better than 52%
Anubis42
57% better than 67%
0.75 better than 56%
82.3 better than 58%
1.08 better than 67%
53% of 149 duels better than 61%
51% of 37 situations better than 84%
Dust 230
53% better than 56%
0.71 better than 36%
78.6 better than 38%
1.03 right on the average
51% of 100 duels right on the average
35% of 17 situations better than 44%
Ancient26
50% better than 45%
0.73 better than 43%
78.4 better than 33%
1.06 better than 61%
44% of 84 duels better than 12%
50% of 20 situations better than 79%
Nuke17
35% better than 5%
0.68 better than 14%
79.2 better than 33%
0.97 better than 22%
38% of 63 duels better than 1%
40% of 20 situations right on the average
Cache11
55% -
0.70 -
77.6 -
1.04-
51% of 47 duels -
25% of 4 situations -
Inferno9
67% -
0.75 -
82.5 -
1.06-
57% of 28 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DrakS12 plays

Across 211 matches DrakS12 averages K/R 0.71, ADR 79.2 and a rating of 1.02. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Anubis with a 57% win rate in 42 matches. In 87 of 211 matches the rating was 1.10 or higher (41%), in 83 it was below 0.90. In 211 matches with detailed stats: 41 4Ks and 5 aces. Best month by rating: September 2026 at 1.08. DrakS12 loses the most ELO on Ancient (−60 ELO, win rate 50%). Things go best in match 1 of the day (+101 ELO, win rate 55%). Match no. 1 of the day goes best: 55% win rate, +101 ELO. Last 30 days: 107 matches, win rate 50%, net ELO −113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.