DrEDUS2

Russia
On FACEIT since 2024 185 matches tracked 90 matches in 30 days
ELO ▼ 103
2,112
30-day peak: 2,328
Rank EU
#175,610
Russia #49,642 in Russia
Last updated:

How does DrEDUS2 play?

Rating 1.06 K/R 0.73 ADR 80.5 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 185 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 28% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 74%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 20%+9 pp · Ø 11% better than 85%
K/D 1.11+0.09 · Ø 1.02 better than 77%
Pistol kills per match 2.8
Knife kills 16 in 185 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so just below the average (13.3%).

2K rounds 12.9%−0.4 pp · Ø 13.3% better than 36%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 25x 4K, 1 ace in 149 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 81%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +4 pp, ELO +152
= Stayed the same
K/R at 0.73, Rating at 1.05, ADR at 81.2, Win rate at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
36 matches · 33% win rate
In match 1 of the day ±0 ELO
53 matches · 43% win rate
On Saturdays +60 ELO, win rate 35%

DrEDUS2 loses the most ELO on Anubis: −30 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Highest rating in a match: 2.10 · Inferno
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
52% right on the average
0.74 right on the average
82.7 better than 59%
1.09 better than 69%
56% of 313 duels better than 76%
34% of 62 situations better than 43%
Anubis36
33% better than 7%
0.68 better than 22%
74.6 better than 17%
0.98 better than 31%
49% of 109 duels better than 36%
27% of 37 situations better than 26%
Mirage23
39% better than 12%
0.66 better than 16%
75.3 better than 24%
0.94 better than 23%
42% of 76 duels better than 9%
44% of 18 situations better than 67%
Ancient21
57% better than 66%
0.81 better than 79%
85.3 better than 71%
1.18 better than 90%
57% of 87 duels better than 80%
30% of 23 situations better than 30%
Inferno14
50% -
0.75 -
86.1 -
1.12-
42% of 64 duels -
45% of 11 situations -
Nuke13
62% -
0.74 -
76.7 -
1.06-
64% of 44 duels -
43% of 14 situations -
Cache5
60% -
0.79 -
87.3 -
1.12-
65% of 23 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How DrEDUS2 plays

Across 185 matches DrEDUS2 averages K/R 0.73, ADR 80.5 and a rating of 1.06. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 44% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 90 of 185 matches the rating was 1.10 or higher (49%), in 56 it was below 0.90. In 149 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. DrEDUS2 loses the most ELO on Anubis (−30 ELO, win rate 33%). Things go best on Dust 2 (+166 ELO, win rate 52%). From match no. 5 of the day on, things go best: 57% win rate, +106 ELO. Improved over the last three months: Headshots +4 pp, ELO +152. Unchanged in recent months: K/R at 0.73, Rating at 1.05, ADR at 81.2, Win rate at 48%. Last 30 days: 90 matches, win rate 47%, net ELO +152.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.