Dr1mexxx

Venezuela
193 matches tracked 35 matches in 30 days
Last updated:

How does Dr1mexxx play?

Rating 0.96 (from 143 matches) K/R 0.69 ADR 76.9 from 193 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 143 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average. Rarely on the AWP.
ClutcherRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.99).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.93−0.06 · Ø 0.99 better than 22%
Pistol kills per match 2.6
Knife kills 2 in 193 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 25%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 17x 4K, 0 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.2).

Utility hit rate 38%+2 pp · Ø 36% better than 73%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 77%
Enemies flashed per round 0.37+0.10 · Ø 0.27 better than 76%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Win rate at 48%
▼ Got worse
Rating −0.07, ADR −4.3, Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.72).

Patterns

From the last 193 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
65 matches · 58% win rate
On Tuesdays +52 ELO, win rate 39%

Dr1mexxx loses the most ELO on Dust 2: −29 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 193 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
58% better than 75%
0.69 better than 33%
77.5 better than 38%
1.00 better than 46%
45% of 164 duels better than 23%
44% of 32 situations better than 65%
Ancient41
49% better than 48%
0.69 better than 25%
78.6 better than 36%
0.90 better than 14%
51% of 153 duels right on the average
62% of 13 situations better than 94%
Mirage35
43% better than 24%
0.69 better than 31%
78.1 better than 41%
0.97 better than 36%
44% of 133 duels better than 17%
18% of 22 situations better than 7%
Anubis23
57% better than 74%
0.69 better than 31%
74.7 better than 21%
1.02 better than 57%
47% of 76 duels better than 28%
25% of 12 situations better than 18%
Inferno18
28% better than 3%
0.65 better than 19%
74.0 better than 21%
0.86-
48% of 71 duels better than 36%
31% of 13 situations better than 33%
Nuke4
0% -
0.80 -
79.7 -
1.12-
23% of 13 duels -
0% of 3 situations -
Overpass3
33% -
0.61 -
72.0 -
0.84-
29% of 7 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Dr1mexxx plays

Across 193 matches Dr1mexxx averages K/R 0.69 and ADR 76.9; the rating across the 143 rated matches is 0.96. Biggest strength: Utility damage per round at 5.2, better than 77% of level 8 players. Most room to improve: Opening duels won at 46%, better than only 17% of level 8 players. Averages 15.2 kills per match with 51% headshots. The strongest map is Dust 2 with a 58% win rate in 65 matches. In 42 of 143 matches the rating was 1.10 or higher (29%), in 65 it was below 0.90. In 104 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: June 2026 at 1.04. Dr1mexxx loses the most ELO on Dust 2 (−29 ELO, win rate 58%). Things go best on Anubis (+27 ELO, win rate 57%). Got weaker: Rating −0.07, ADR −4.3, Headshots −2 pp. Unchanged in recent months: K/R at 0.68, Win rate at 48%. Last 30 days: 35 matches, win rate 46%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.