Dosh1kk_
How does Dosh1kk_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average1.7 clutch kills per match and so clearly above the average (1.6).
Weapons and aim
Average43% headshots and so well below the average (51%).
Impact
AverageExactly 3 kills in 5.4% of rounds and so well above the average (4.2%).
Utility and deaths
Average3.2 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.69). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.09. Last 3 months: 1.07 (at the start 0.99). Slightly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 84.4. Last 3 months: 83.0 (at the start 76.2). Just above the average (81.1).
Share of headshot kills
Best month: July 2026 with 44%. Last 3 months: 42% (at the start 44%). Well below the average (51%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 50% (at the start 54%). Right on the average (50%).
Best month: October 2026 with 2,477. Last 3 months: 2,445 (at the start 2,329).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 153 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Dosh1kk_ loses the most ELO in match 1 of the day: −113 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Mirage
- Highest rating in a match: 2.34 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 153 matchesCompared with players on the same level who have at least 15 matches on the map.
How Dosh1kk_ plays
Across 153 matches Dosh1kk_ averages K/R 0.73, ADR 80.4 and a rating of 1.04. Biggest strength: 3K rounds at 5.4%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 43%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 43% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 62 of 153 matches the rating was 1.10 or higher (41%), in 57 it was below 0.90. In 96 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. Dosh1kk_ loses the most ELO in match 1 of the day (−113 ELO, win rate 43%). Things go best on Anubis (+54 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +16 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +6.8, ELO +116. Got weaker: Headshots −2 pp, Win rate −4 pp. Last 30 days: 64 matches, win rate 48%, net ELO −112.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.