Donatyy

Albania
On FACEIT since 2026 103 matches tracked 42 matches in 30 days
Last updated:

How does Donatyy play?

Rating 1.10 K/R 0.80 ADR 86.8 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 103 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average.
EntryMulti-killsDamage
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 54%+5 pp · Ø 49% better than 81%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.97).

Headshot rate 51%+3 pp · Ø 48% better than 74%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 1.09+0.12 · Ø 0.97 better than 81%
Pistol kills per match 2.4
Knife kills 3 in 103 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 15.0%+2.2 pp · Ø 12.8% better than 89%
3K rounds 4.9%+1.1 pp · Ø 3.8% better than 88%
MVPs per match 2.7+0.5 · Ø 2.2 better than 93%
4Ks and aces 22x 4K, 3 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (36%).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 24%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 74%+1 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 8 average
Whether Donatyy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.97.

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
29 matches · 45% win rate
On Dust 2 −22 ELO
28 matches · 57% win rate
On Thursdays −50 ELO, win rate 30%

Donatyy loses the most ELO on Mirage: −28 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 40 · Anubis
  3. Highest rating in a match: 2.01 · Dust 2

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
45% better than 31%
0.83 better than 89%
88.7 better than 88%
1.12 better than 83%
55% of 150 duels better than 77%
30% of 23 situations better than 28%
Dust 228
57% better than 75%
0.80 better than 86%
85.3 better than 79%
1.12 better than 86%
56% of 154 duels better than 81%
36% of 11 situations better than 47%
Anubis15
67% better than 90%
0.93 better than 99%
98.8 better than 99%
1.25 better than 98%
58% of 93 duels better than 86%
57% of 7 situations better than 89%
Ancient10
60% -
0.86 -
93.9 -
1.16-
56% of 70 duels -
43% of 7 situations -
Inferno8
38% -
0.58 -
63.1 -
0.88-
41% of 44 duels -
67% of 3 situations -
Nuke7
57% -
0.79 -
84.9 -
1.00-
61% of 33 duels -
17% of 6 situations -
Cache5
40% -
0.61 -
73.6 -
0.84-
41% of 41 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Donatyy plays

Across 103 matches Donatyy averages K/R 0.80, ADR 86.8 and a rating of 1.10. Biggest strength: Rounds with first kill at 14%, better than 93% of level 8 players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 8 players. Averages 17.2 kills per match with 51% headshots. The strongest map is Anubis with a 67% win rate in 15 matches. In 51 of 103 matches the rating was 1.10 or higher (50%), in 30 it was below 0.90. In 103 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: August 2026 at 1.30. Donatyy loses the most ELO on Mirage (−28 ELO, win rate 45%). Last 30 days: 42 matches, win rate 55%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.